Garry's Mod

Garry's Mod

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[LambdaPlayers]: {"FIXED"} Seat/Vehicle Module
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Scenic, Realism
File Size
Posted
Updated
71.679 KB
10 Feb, 2024 @ 12:51am
12 Aug @ 12:41pm
9 Change Notes ( view )

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[LambdaPlayers]: {"FIXED"} Seat/Vehicle Module

Description
𝒓𝒆𝒎𝒆𝒎𝒃𝒆𝒓 𝒉𝒐𝒘 𝒕𝒉𝒆 𝒐𝒓𝒊𝒈𝒊𝒏𝒂𝒍 𝒔𝒕𝒂𝒕𝒆𝒅 𝒕𝒉𝒂𝒕 𝒊𝒕 𝒉𝒂𝒅 𝒒𝒖𝒐𝒕𝒆 𝒐𝒏 𝒒𝒖𝒐𝒕𝒆 "𝑺𝒊𝒎𝒇𝒑𝒉𝒚𝒔 𝒔𝒖𝒑𝒑𝒐𝒓𝒕"? well that kind of fried as a promise eventually, as when you use cars on the original module that aren't prop_jeep, they'll use a function called "CheckExitPoint" or "SetActive" along with a few OTHER misconceptions on the module, ultimately resulting in a broken module for said base

Lambda Player Version
Supported
Lambda Players Reborn
Pre-Merge Lambda Players
Normal Lambda Players(by sean casey)
same as reborn.
but this is where my version of the module comes in.

a mostly fixed version of the original module but this time works with them normally(Simfphys included), in the original the "CheckExitPoint" function was not even a present functionality resulting in an error that would eventually fry their system check also ALSO eventually leading to them not being able to function at all(the lambda).

𝘄𝗵𝗮𝘁 𝘁𝗵𝗶𝘀 𝗱𝗼𝗲𝘀 𝗶𝘀 𝗿𝗲𝗺𝗼𝘃𝗲 𝗻𝗼𝘁 𝗼𝗻𝗹𝘆 𝘁𝗵𝗮𝘁 𝘀𝘁𝘂𝗽𝗶𝗱𝗹𝘆 𝘄𝗲𝗶𝗿𝗱 𝗰𝗵𝗲𝗰𝗸 𝗯𝘂𝘁 𝗮𝗹𝘀𝗼 𝗮 𝗳𝗲𝘄 𝗺𝗼𝗿𝗲 𝘁𝗵𝗮𝘁 𝗯𝗿𝗼𝗸𝗲 𝗦𝗶𝗺𝗳𝗽𝗵𝘆𝘀(𝗹𝘃𝘀) 𝘀𝘂𝗽𝗽𝗼𝗿𝘁𝗲𝗱 𝗳𝘂𝗻𝗰𝘁𝗶𝗼𝗻𝗮𝗹𝗶𝘁𝘆.

and note: I HAVE YET to get them able to use the turrets on some armed lvs Vehicles as they are a completely different worry on my own, when I'M able to fix that worry by making them be able to use said turrets, it'll be either a different module or it'll be included in this pack(and don't worry, scars support is also ON THAT WORRY too! so i have to figure out how to make them use that unless i already fixed that problem.) but for now have this much more improved module that doesn't break every time they use an other Vehicle base.

and yes they support all versions of lambda players!(reborn/revisioned, the normal one, and the pre-merge one(my addon)) so don't worry if you think they might break on another version of it, most of all of them share the exact same functionality call to it so that shouldn't be the case of worry.
Popular Discussions View All (2)
1
13 May @ 8:05pm
PINNED: Announcement!
ethanfinamore[known as Vesolas]
0
19 Dec, 2024 @ 6:19pm
Some Bugs
Caleb
25 Comments
qwertypop727 12 Aug @ 6:58pm 
ok, i checked the addon now, now the Vehicle personality is back, they can get into cars from simfphys normally, only when lambda players get into HL2 Jeep from the same simfphys, the lambda player gets into the wrong place and he can't steer. and also when lambda players get into GPoker to play, the player stands, a chair appears in the table, and an error appears

[[LambdaPlayers]: {"FIXED"} Seat/Vehicle Module] lua/lambdaplayers/extaddon/shared/lambda-seat-module.lua:23: attempt to call method 'OnFire' (a nil value)
1. IsSimfphysOpen - lua/lambdaplayers/extaddon/shared/lambda-seat-module.lua:23
2. EnterVehicle - lua/lambdaplayers/extaddon/shared/lambda-seat-module.lua:87
3. unknown - lua/entities/ent_poker_game/init.lua:179
qwertypop727 12 Aug @ 7:54am 
ah, they lost their personality (or whatever) Vehicle😕
qwertypop727 12 Aug @ 7:47am 
so.
[[LambdaPlayers]: {"FIXED"} Seat/Vehicle Module] lua/lambdaplayers/extaddon/shared/lambda-seat-module.lua:649: 'end' expected (to close 'while' at line 586) near 'else'
1. LambdaReloadAddon - lua/autorun/lambdaplayers-autorun.lua:104
2. unknown - lua/autorun/lambdaplayers-autorun.lua:145

this appears during loading

when they try to play GPoker, an error appears related to GPoker
qwertypop727 12 Aug @ 7:47am 
[GPoker - Poker in Garry's Mod] lua/entities/ent_poker_game/init.lua:179: attempt to call method 'EnterVehicle' (a nil value)
1. unknown - lua/entities/ent_poker_game/init.lua:179

[[LambdaPlayers] GPoker Module] lua/lambdaplayers/extaddon/shared/z_lambda_gpoker.lua:828: Tried to use a NULL entity!
1. EyePos - [C]:-1
2. Draw - lua/lambdaplayers/extaddon/shared/z_lambda_gpoker.lua:828
3. unknown - gamemodes/base/entities/entities/base_anim.lua:49
When I delete a lambda player that should be sitting, but is standing (a chair appears inside the table).

I think there is no need to give further errors, because they are related to the module so that they can play in GPoker
ethanfinamore[known as Vesolas]  [author] 12 Aug @ 7:10am 
i completely forgot to remove that somehow
hold on
qwertypop727 12 Aug @ 6:23am 
[[LambdaPlayers]: {"FIXED"} Seat/Vehicle Module] lua/lambdaplayers/extaddon/shared/lambda-seat-module.lua:23: attempt to call method 'OnFire' (a nil value)
1. IsSimfphysOpen - lua/lambdaplayers/extaddon/shared/lambda-seat-module.lua:23
2. EnterVehicle - lua/lambdaplayers/extaddon/shared/lambda-seat-module.lua:87
3. unknown - lua/entities/ent_poker_game/init.lua:179
qwertypop727 12 Aug @ 6:21am 
NextBot [110][npc_lambdaplayer] Error: lua/lambdaplayers/extaddon/shared/lambda-seat-module.lua:616: attempt to index global 'LambdaBattleRoyale' (a nil value)

1. unknown - gamemodes/base/entities/entities/base_nextbot/sv_nextbot.lua:46
what does LambdaBattleRoyale mean
ethanfinamore[known as Vesolas]  [author] 11 Aug @ 7:33pm 
im rn trying to fix it
logo61010 11 Aug @ 4:55pm 
Now every time i use the gpoker module it gives me an error
qwertypop727 3 Apr @ 2:24am 
NextBot [272][npc_lambdaplayer] Error: lua/lambdaplayers/extaddon/shared/lambda-seat-module.lua:474: attempt to index field 'PressedKeys' (a nil value)

1. unknown - gamemodes/base/entities/entities/base_nextbot/sv_nextbot.lua:46

or

NextBot [96][npc_lambdaplayer] Error: lua/lambdaplayers/extaddon/shared/lambda-seat-module.lua:474: attempt to index field 'PressedKeys' (a nil value)

1. unknown - gamemodes/base/entities/entities/base_nextbot/sv_nextbot.lua:46

this happens because the lambda player gets into the HL2 car