Source Filmmaker

Source Filmmaker

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Wijaya Katana
   
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Universe: Blade Symphony
Model
Models: Clothing
Tags: SFM
File Size
Posted
6.141 MB
17 Sep, 2014 @ 3:05am
1 Change Note ( view )

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Wijaya Katana

Description
Forged an age ago...

Adaptation of Didik Wijaya's Katana Tutorial: www.tutorialshine.com

Includes:
Wijaya Katana Sword Model.
Wijaya Katana Sword Saya Model.


Please note:
If you have subscribed to more than one of my workshop items for Blade Symphony you may encounter a pop-up dialog after downloading the items. The pop-up dialog will notify you of a file conflict and will ask you if you want to overwrite with the newer file. I've found clicking 'Yes to all' for each instance, will ensure all models work correctly. If you click 'No to all' you may find some of your previously downloaded models are now errors.

If you have already have this issue I would recommend deleting the relevant files from your sourcefilmmaker\game\workshop\folder and then follow the steps I mentioned above.
37 Comments
Komi 18 Dec, 2021 @ 1:54am 
The path for the "wijaya_texture.vmt" is: (SourceFilmmaker\game\workshop\materials\models\76561197968428203\wijaya}
And the VMT needs to look like this: (just copy paste this in)
"VertexLitGeneric"
{
"$basetexture" "models\76561197968428203\wijaya/wijaya_texture"
"$bumpmap" "models\76561197968428203\wijaya/wijaya_texture_normal"

"$surfaceprop" "metal"
"$normalmapalphaenvmapmask" "1"
"$lightwarptexture" "models/shared/lightwarp_darken"

"$envmap" "env_cubemap"
"$envmapcontrast" 1
"$envmaptint" "[0.6 0.6 0.6]"
"$selfillum" 1

"$phong" 1
"$phongfresnelranges" "[0.5 1 3]"
"$phongexponent" 20
"$phongboost" "120"
"$phongexponenttexture" "models\76561197968428203\wijaya/wijaya_texture_exponent"
"$phongwarptexture" "models/shared/phongwarp_metallic1"

"$phongalbedotint" "1"
"$phongtint" "[0.1 0.1 0.1]"

"$pbAmt" "120"

"$envmapsaturation" .3
"$envAmt0" "0.5"
"$envAmt1" "0.5"
"$envAmt2" "0.5"

"$rimlight" 1
"$rimlightboost" "0.2"
"$rimAmt" "1"
}
Mari3tes 4 Aug, 2021 @ 10:15pm 
wait, what .txt you use to remove the "Patch", Miles??
AKMotions 16 Jul, 2021 @ 10:23pm 
I honestly like the wireframe model better. it is cool looking
Miles Montana 29 May, 2021 @ 12:27am 
Advice for those suffering with a wireframe or white sword even with the Blade Symphony DLC installed:

(Use Notepad or VTFEdit for this)

Remove this:

"Patch"
{
include "materials/models/shared/swords.vmt"
insert


Replace "Patch" with "VertexLitGeneric" and that should fix. Reason it doesn't work well is due to a missing shared vmt that the sword vmt searches for. Hope this helps a little bit.
dragos 6 Dec, 2019 @ 2:20am 
i installed blade symphony dlc but still got a wireframe model what's wrong
Rei 90 13 Nov, 2019 @ 3:19pm 
now I want to play Katana Zero
Inspironing 4 Sep, 2019 @ 9:56pm 
I mean, he did say it was forged an age ago.
They probably didn't know how to make materials.
Charrumon 7 Apr, 2019 @ 8:38pm 
could you try porting character models from the game? They look very cool and I haven't a clue how to port them myself.
lamar245 21 May, 2018 @ 3:26pm 
Ruby Rose: Now THAT'S a Katana!
76561198277262936 15 Dec, 2017 @ 10:45am 
where can I find it?