WorldBox - God Simulator

WorldBox - God Simulator

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KeyGUI
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Tags: Mod
File Size
Posted
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379.640 KB
27 Jan, 2024 @ 7:28am
17 Sep @ 6:35am
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KeyGUI

Description
KeyGUI is yet another ingame GUI giving you control over various ingame features that the game usually restricts access to. Said features include:

- Disasters
This menu allows you to manually set off all of the disasters within the game code.

- Race modifiers
This menu makes it possible to modify the base stats of the 4 main races that the game lets you use.

- Destruction
This menu offers various fun ways to destroy your world/the kingdoms in it.

- Cleansing
This menu allows you to to get rid of various thing in your world like tumors, zombies, roads, specific biomes, etc.

- Cultures
This menu allows more control over cultures and what cities they have control over.

- Plots
This menu allows you to manually start plots, including some that the game hasn't yet officially added.

- Traits
This menu allows you to create your own custom traits and to permanently use them in your worlds by locally saving them to your hard disk.

- Items
This menu allows you to create your own custom weapons. Currently, it is required to use a mod like SimpleGUI or CollectionMod for actually giving out the items that you create.

- Game settings
This menu gives control over over various game settings like the time warp, the current age of your world, the internal FPS by Unity, whether or not boats can break ice, etc.

- Actors
This menu gives access to actor related functionality like a trait removal rain and an item dropper.

- Alliances
This menu allows you to create alliances.

- Buildings
This menu allows you to place buildings.

- Cities
This menu allows for editing city aspects like their borders and resources.

- Clans
This menu contains a KeyGUI feature called "Clan Traits", which makes it possible for specific clans to always be assigned certain traits for their members.

- Crabzilla
A menu for random crabzilla related functionality.

- Saves
A menu for save management, the current only feature is to disable auto saving functionality.

- Zones
A menu for modifying the borders of cities/cultures.

- Network features
When connected to the internet, KeyGUI has functionality to check whether other mods that you're using are outdated, and warns you about any potential issues that it can find.

Instructions on adding custom trait/item sprites:

1. Open WorldBox with KeyGUI installed.
2. KeyGUI is going to generate a new folder in your file system.
3. Go to worldbox_Data > KeyLibraryModsData > KeyGUI > Sprites.
4. Get any image using the png file format.
5. Insert it into the folder.
6. If you did everything right, the custom trait maker is going to find the image when you're in the trait creation menu and you'll be able to select it as a sprite.

Instructions for installing the mod:

1. Install the NML modloader, if you don't have it already (a guide for installing NML can be found at https://gamebanana.com/tuts/16262 , if you need it).
2. Subscribe to this Steam Workshop item.
3. When opening the game, NML will install KeyGUI for you (you might need to restart the game up to 3 times until the mod actually works correctly)!