Resident Evil 2

Resident Evil 2

73 ratings
Resident Evil 2
By Tyman
🧟‍♂️ In the reference book I told the plot of the game, getting all the achievements, solving all the puzzles and opening all the locks. If this guide helped you, please give it a thumbs up to make it easier for others to find 🧟‍♂️
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Plot
Raccoon City. In the underground laboratory of the Umbrella corporation, Dr. William Birkin is researching his new G virus and preparing to escape with it to later sell it to the US government. However, the corporation's management finds out about this and sends its special forces to seize the virus from the Doctor. When the special forces arrive at the laboratory, Birkin resists and one of the soldiers kills him. The squad takes the suitcase with the virus and leaves the laboratory. In his death throes, Birkin takes a sample of the G-virus and injects himself with it. Mutating, William turns into a terrible monster and in this state catches up with the special forces soldiers in the sewer, killing all of them. The suitcase opens, capsules with the virus break and nearby rats spread the infection throughout the city. A few days later, Leon Kennedy and Claire Redfield arrive in a city infested with zombies.

https://store.steampowered.com/app/883710/Resident_Evil_2/
Game process
Resource Management and Inventory
  • The game's inventory is similar to Resident Evil 7: Biohazard, which starts with 8 slots but can be increased to 20 by collecting hip pouches scattered throughout the game.

  • Some weapons found in the game take up two inventory slots, while others can only take up one before they are upgraded.

  • Ammo no longer stacks up to 255 like in the original. Now each type of ammunition can be contained in a cell with its own maximum amount. For example, pistol ammunition stores up to 60 rounds per slot.

  • The remake, like the original, features chests to store items found throughout the game.

Tyrant
  • Tyrant T-103 returns with new pursuit mechanics similar to “Nemesis” from the original Resident Evil 3: Nemesis and Jack Baker from Resident Evil 7: Biohazard . Tyrant cannot be killed, but can be stopped for a while if you deal enough damage to him. When confronted, he will constantly pursue the character, but if the player moves quickly and moves between rooms, Tyrant will lose track. The player will be able to navigate by the sound of his heavy footsteps when he is nearby. The Tyrant's attention can be attracted by running and shooting (unless the weapon is equipped with a silencer).
Achievements №1 - Plot
● Welcome to the City of the Dead
Make it to the police station


● Path to the Goddess
Solve the Goddess Statue puzzle


● Never-Ending Rain
Escape the police station


● Hack Complete
Complete Ada's segment


● A Great Need for a Shower
Escape from the sewers


● A Hero Emerges
Complete Leon's story


● Hide and Seek
Complete Sherry's segment


● A Heroine Emerges
Complete Claire's story


● Broken Umbrella
Witness the true ending
Obtained by completing both Leon and Claire Scenarios, plus either character's Second Run Scenario.
Achievements №2 - Leon's Scenario
● One Slick Super-spy
Use only the EMF Visualizer to complete Ada's gameplay segment
During Leon's scenario, you will play as Ada. There are only a few enemies in her segment, all of which are easily avoidable. Do not shoot her gun, and only use her EMF Visualizer.

● In the Blink of an Eye
Defeat Super Tyrant with 5+ minutes left until detonation
This is really not as hard or daunting as it sounds. After running through the detonating Umbrella Facility, you'll be on an elevator with probably about 7-8 minutes to spare. Just keep blasting away at the heart in the middle of the Super Tyrant's chest, and eventually Ada will throw a rocket launcher your way. A hit or two with it should finish off Super Tyrant, and as long as you do it before the timer ticks down to the 5 minute mark, which is plenty of time, this achievement will be yours.

● Hardcore Rookie
Complete Leon's story on "Hardcore" game mode
Hardcore isn't too bad. The main difference is that the enemies are a bit tougher, and you need to use ink ribbons to save your game. There's also no autosaves, so be sure to save a lot. Avoid as many enemies as you can to conserve ammo, and apply the most optimal route that you can. Best done on the main scenario.

● Leon "S." Kennedy
Complete Leon's story on "Standard" or "Hardcore" with an S rank
This is best done on the main scenario, and on Standard. The only attribute that matters when it comes to obtaining an S Rank in Resident Evil 2 is your finish time. Below are the finishing times to qualify you for an S Rank.

Main Scenario:
  • Standard - 3 Hours, 30 Minutes
  • Hardcore - 2 Hours, 30 Minutes

Second Run:
  • Standard - 3 Hours, 00 Minutes
  • Hardcore - 2 Hours, 00 Minutes
In order to achieve these times, you will need to know the most optimal route possible for completing the campaign. There are various text and video guides for this around the web. The in-game timer stops when you pause your game. Refer to the video guide for more information.
Achievements №3 - Claire's Scenario
● Young Escapee
Escape the bedroom within 60 seconds during Sherry's segment
Turn around, take the egg doll. Examine the doll in your inventory. Turn it around to get the cube out of the back. Turn around, take the cube to the dresser. Position the cubes so that the following symbols face the front:

Circle/Square, Square/Star, Star/Square, Square/Star

Take the scissors. Turn right, go to the cardboard, use the scissors on the cardboard. Exit out of the hole.

● With Time to Spare
Defeat Stage 4 G with 4+ minutes left until detonation
This final boss battle is a little more time-strict than the one in Leon's campaign, despite Claire getting a bit more time. You will receive a minigun at the end of the game, aim it and keep shooting the eyes out of the center of the monster. They don't all need to go out at once, just keep praying and spraying. If you run out of ammo, use your submachine gun next; followed by your grenade launcher with acid rounds if possible. You should be able to do this within the 4:30 - 5:00 range.

● Hardcore College Student
Complete Claire's story on "Hardcore" game mode
Hardcore isn't too bad. The main difference is that the enemies are a bit tougher, and you need to use ink ribbons to save your game. There's also no autosaves, so be sure to save a lot. Avoid as many enemies as you can to conserve ammo, and apply the most optimal route that you can. Best done on the main scenario.

● Sizzling Scarlet Hero
Complete Claire's story on "Standard" or "Hardcore" with an S rank
This is best done on the main scenario, and on Standard. The only attribute that matters when it comes to obtaining an S Rank in Resident Evil 2 is your finish time. Below are the finishing times to qualify you for an S Rank.

Main Scenario:
  • Standard - 3 Hours, 30 Minutes
  • Hardcore - 2 Hours, 30 Minutes

Second Run:
  • Standard - 3 Hours, 00 Minutes
  • Hardcore - 2 Hours, 00 Minutes
In order to achieve these times, you will need to know the most optimal route possible for completing the campaign. There are various text and video guides for this around the web. The in-game timer stops when you pause your game. Refer to the video guide for more information.
Achievements №4 - Other
● Frugalist
Complete the game without using a recovery item
Best done on the Assisted difficulty. You cannot use any health items at all. This is best saved for when you are completely familiar with speedrunning the game. Save often.

● Minimalist
Clear the game without opening the item box
Best done on the Assisted difficulty. Though not entirely required, taking the time to find the Hip Pouch upgrades makes this a lot less tedious. You cannot open up the item box even once. This is best saved for when you are completely familiar with speedrunning the game, since you will know exactly what to pick up and when.

● A Small Carbon Footprint
Take 14000 steps or fewer in one playthrough
While 14,000 might sound like a lot, it's really not. You will need to only go where you need to go to get key items; no extras permitted. You can view the steps you've taken in the pause screen in the lower corner. Play on Assisted difficulty to make it easier. This is best saved for when you are completely familiar with speedrunning the game. Although the Second Run scenarios are shorter, this achievement is doable on the main scenarios as well.

● Grim Reaper
Complete "The 4th Survivor" extra mode
After completing both Leon and Claire scenarios, as well as at least one Second Run scenario, you will unlock The 4th Survivor mode. It's simply a gauntlet of enemies that you will need to get through as Hunk. However, if you die it's game over and you're back to the beginning of the run. Check out the video guide for help if you're having problems getting through the mode.
Achievements №5 - Collectibles
● Hip to Add Squares
Increase your inventory slots
You will need to find all of the Hip Pouch upgrades to net A Waist of Space, but the easiest one to find to grab this achievement is to open the West Office Safe (combination Left 9, Right 15, Left 7).

● A Waist of Space
Expand inventory slots to max
This can be done as either Leon or Claire, as the locations do not change between the two. There are a total of six Hip Pouches.
  • Raccoon Police Department:
    West Storage Room: On a table near the metal cage at the back of the room.
    West Office: In the safe. Combination Left 9, Right 15, Left 7.

  • Basement:
    Operations Room: After solving the Goddess Statue puzzle, escape Tyrant and enter the safe room. The Hip Pouch is in a locker in this room.

  • Raccoon Police Department:
    Safety Deposit Room: Two spare parts will be needed to unlock the locker that houses the Hip Pouch in this room. They are located in the Shower Room on the Second Floor, and the Linen Room that's also on the Second Floor. After placing the parts into the keypad in the Safety Deposit Room, unlock the locker numbered 203.

  • Sewers:
    Workroom: The Hip Pouch is in the same room as the Hiding Places film canister. The Workroom is on the Upper Level of the Sewers, and can be reached via the Lower Waterway on the Lower Level. You will need to use a lift to access it.

  • Umbrella Corporation:
    Nap Room: In order to grab the last Hip Pouch upgrade, you will need to have the Signal Modulator which is located in the room beside the stairwell, nearest the Lobby on B1 of the Laboratory. This is required to proceed through the campaign. Once you have it, take it to the Nap Room and use it on the panel in the back. The Hip Pouch will be on the bed that is revealed once the shutters come up.

● First Break-In
Open a dial safe
Refer to Master of Unlocking for more information.

● Master of Unlocking
Open all of the safes and locks in the game
This can be done as either Leon or Claire, as the locations and solutions do not change between the two. There are a total of three lockers, three safes, and one desk.

Raccoon Police Department:
  • Leon's Desk Locks (West Office): Left - NED , Right - MRG
  • West Office Safe: Left 9, Right 15, Left 7
  • Waiting Room Safe (East Wing): Left 6, Right 2, Left 11
  • Shower Room Locker (Second Floor): CAP
  • Third Floor Locker: DCM
Sewers:
  • Control Room Locker: SZF
  • Treatment Pool Safe: Left 2, Right 12, Left 8

● Vermin Extermination
Refer to Complete Vermin Extermination for more information.

● Complete Vermin Extermination
Destroy all Mr. Raccoons
In total, there are 15 Mister Raccoons to be destroyed, scattered throughout the Leon and Claire campaigns.

Leon & Claire:
  • Raccoon Police Department, West Office, 1F - Up on the cabinets, on top of some boxes.
  • Raccoon Police Department, S.T.A.R.S. Office, 2F - On a desk, behind a monitor.
  • Raccoon Police Department Parking Garage, Firing Range, B1 - Under a fallen paper target.
  • Raccoon Police Department, East Hall, 2F - On a table, by the stairs.
  • Raccoon Police Department, Clock Tower Passage, 3F - On the window sill.
  • Sewer Supplies Storage Room Hall, Lower Level - Before the room, on the ground behind a table.
  • Laboratory Cafeteria, Lab North Area - On a table.
  • Laboratory Nap Room, Lab North Area - After opening the shutters, in the leftmost bed on a small shelf.
  • Raccoon Police Department, Side Entrance, 1F - SECOND RUN ONLY. At the start of the
  • Second Run, go down the stairs and up towards the side entrance, then look left at the plants.
Leon:
  • Raccoon Police Department, Break Room, 1F - On the floor, behind a duffle bag.
  • Sewer Entrance - Where Ada pushes the ladder down, in the corner on a ledge.
  • Sewers Incinerator, Upper Level - While playing as Ada, after escaping Tyrant, look right.
Claire:
  • Raccoon Police Department, East Storage Heart Door Room, 3F - On a stack of boxes on a shelf.
  • Destroyed Bus on Streets Behind R.P.D - At the front of the bus, on the inside near the driver's seat.
  • Orphanage Nursery, 2F - In one of the cubbies.

● Lore Explorer
Read all of the files
There are 58 files in total. As with Mr. Raccoon's toys, many of them can only be found by Leon or Claire, while some can be found by both characters. Since there are so many of them, it would be useless to list them in this guide.
Achievements №6 - Misc
● The Basics of Survival
Combine two items together
Simply combine any two items together in your inventory. This can be two herbs (green + green, green + red, green + blue, red + blue), or a weapon and a part (IE: a gun and a muzzle), or even certain key items (IE: jewel box and jewel). It should take no effort to get this.

● Customizer
Customize a weapon
The fastest weapon upgrade to obtain is in Leon's Desk in the West Office of the Raccoon Police Department. The left combination is NED, the right combination is MRG.

● Eat This!
Counterattack with a sub-weapon
Sub-weapons are grenades, flashbangs, and combat knives. You are given a combat knife at the start of the game. Simply get grabbed in-front (not from behind) by a zombie and press the spacebar to perform a counterattack with it.

● Zombie Roundup
Kill 3 enemies at once with a sub-weapon
This can really only be done with a grenade. Simply round up three or more zombies and lob a grenade at them. Do not try it by using the grenade as a counterattack, as it has a vastly decreased explosion radius. If you're having problems getting this, the best and easiest place to do so is at the very end of Leon's scenario, as he's running through the facility during the countdown sequence. There will be a door that opens, and several zombies pour out. Throw a grenade, and this is yours.

● Bon Appétit
Shoot the grenade you fed to an enemy
When a zombie grabs you from in-front, you can press spacebar to counterattack. Ensure that you have a grenade or flashbang equipped, let a zombie grab you, then shoot the grenade that's in its mouth.

● Don't Need No Stinkin' Gun
Defeat an enemy with a knife
You're given a combat knife at the beginning of the game. Ensure that it is equipped, and find a lone zombie (or a couple) and attack it with only the knife until it dies.

● Keep Their Heads Ringin
Paralyze a licker's sense of hearing
Due to just how fast the Lickers are, this is a little tricky but not impossible. You're best off lobbing a flashbang at your feet and letting the Licker pounce at you to make sure that it enters the radius of the grenade.

● Like Skeet Shooting
Shoot a zombie dog or a licker out of the air
Note that you only have to shoot a Licker or a Zombie Dog out of the air, NOT kill them mid-air. You will more than likely get this by accident anyway. However, it's easier to do with Lickers. Just wait until they're about to jump, and use a shotgun or grenade launcher to blast them.

● That'll Hold 'Em
Use Wooden Boards to board up a window
New to Resident Evil 2 is the ability to board up windows. You can find these boards scattered all throughout the game, indicated by their yellow tape. There's a Wooden Board right outside of the Safe Room that also houses the Dark Room. There is a broken/boardable window in this area as well, right by the stairs. Pick up the board and approach the window to use it.

● A Vault-like Mind
Open a portable safe
This will come naturally if you're going for 100%. The Portable Safes are used to house the spare parts needed for the keypad in the Saftey Deposit Room. There are only two, and they are located in the Shower Room on the Second Floor, and the Linen Room on the Second Floor.

● Hats Off!
Shoot Tyrant's hat off his head
Tyrant is an unavoidable part of the game. Simply take the time to aim at his hat and shoot.

● Treasure Hunter
Using the photo hints, find 2 hidden items
The description for this achievement is a little misleading. While there are plenty of rolls of film that can be developed for photo hints, this achievement requires two specific photos. When in the Sewers searching for Chess pieces, you will find "Hiding Place" film by the Rook location in the Worker's Breakroom and Workroom. In the Breakroom, push the cabinet that has yellow tape on it to access a hidden elevator that will take you back up to the Raccoon Police Department. Go to the Dark Room to develop the film and you will get two photos; the bottom is of the Press Room. Make your way there and interact with the table that has drawer a boombox on it over on the far left side of the room. Now head to the STARS Office. Head to the smaller office inside, which is Wesker's, and open the bottom drawer on the left hand side to get a wooden box. Open it to get a surprise, and the achievement.

● Gotcha!
Defeat Stage 2 G using the crane only once
This one is a little tricky to write out. Essentially, you'll want to make sure that G has very low health, so make him go down 4 times before hitting him with the crane. Refer to the video guide for a much better explanation. Make a save before attempting in case you fail.
Achievements №7 - The Ghost Survivors
● Hell of a Sheriff
Complete the No Way Out scenario. (No training mode)
Simply complete the No Way Out scenario. It's pretty well unmissable if you plan on playing this content. You need to beat the three main scenarios, and then No Way Out will unlock; it's a bonus horde mode.

● Got 'Em
Destroy all Mr. Raccoons hidden in The Ghost Survivors mode
Thankfully, there are only 10 Mr. Raccoons hidden among the four new scenarios. Use the video guide to locate them all
All Codes & Puzzles №1 - Statues
1st run:
  • Lion statue - lion, branch, bird
  • Unicorn statue - fish, scorpion, vase
  • Woman statue - woman, bow, snake

2nd run:
  • Lion statue - crown, torch, bird
  • Unicorn statue - people, scales, snake
  • Woman statue - goat, harp, bird

All Codes & Puzzles №2 - Dial locks
  • Leon's desk - NED, MRG
  • 3F stairs - DCM
  • Men's locker room - CAP
  • Sewer control room - SZF
All Codes & Puzzles №3 - Safe locks
  • West office - 9 left, 15 right, 7 left
  • Waiting room - 6 left, 2 right, 11 left
  • Treatment pool - 2 left, 12 right, 8 left
All Codes & Puzzles №4 - Electric parts
The numbers represent how many times you have to turn the part:

1st run:

LEON - CLAIRE
  • 0120 - 0010
  • 0031 - 1000
  • 0021 - 0031
  • 1110 - 0100

2nd run:

LEON - CLAIRE
  • 1010 - 0100
  • 0100 - 1131
  • 1310 - 0012
  • 1110 - 0111

All Codes & Puzzles №5 - Plug combination
1st run:
  • On the side the door is (door to board) - bishop, rook, knight
  • On the other side (board to open area) - king, queen, pawn
2nd run:
  • On the side the door is (door to board) - queen, bishop, king
  • On the other side (board to open area) - knight, rook, pawn

All Codes & Puzzles №6 - Greenhouse locks
Follow the numbers as if it was a normal keypad:

1st run:
  • Greenhouse ladder - 3123
  • drug testing lab - 2067

2nd run:
  • Greenhouse ladder - 5831
  • Drug testing lab - 2048

All Codes & Puzzles №7 - Plant 43
1st run:
  • red, green, blue, red, green, blue, red, green
2nd run:
  • blue, red, green, blue, red, green, blue, red, green
4 Comments
🔱singthong.101997🔱 26 Apr, 2024 @ 4:14am 
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:bloodred_ruby::shinealight::redorbs::ht_fire::bloodred_ruby:⠀⠀:bloodred_ruby::ht_fire::redorbs::shinealight::bloodred_ruby:
:red_jewel::sawy3::SparkleBubbles:   :dealstars::redjewel::dealstars:   :SparkleBubbles::sawy3::red_jewel:
:bloodred_ruby::redorbs::sawy3::BL5::SparkleBubbles::dealstars::SparkleBubbles::BL5::sawy3::redorbs::bloodred_ruby:
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⠀⠀⠀⠀⠀⠀⠀⠀:bloodred_ruby::ht_fire::bloodred_ruby:
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀:red_jewel:
Guason ☠ 13 Mar, 2024 @ 4:02am 
Nice Awesome :HeartSquishy::HeartSquishy:
Geralt 7 Feb, 2024 @ 6:19am 
Thanks to the author for this great work:steamthis::steamthumbsup:
Sort 4 Feb, 2024 @ 8:37am 
:B1: