Barotrauma

Barotrauma

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HGN Mystique
   
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1.182 MB
22 Jan, 2024 @ 6:32am
27 Jun, 2024 @ 8:45pm
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HGN Mystique

Description
"The HGN Mystique is a deep diving gunboat featuring four coilgun pods and a forwards facing railgun mount (Currently Empty). Its electrical systems are mostly automatic but due to an installation issue with the factory turbines the reactor is forced to run at a relatively low output, for its size, though this can be upgraded. Sadly low reactor output has a knockon effect of making the reactor somewhat unstable. Rest assured, once your systems are fully charged you should see little issue. It also has little in the way of emergency lighting, so carrying a light source is advised."

Features:
- Designed with roleplay in mind but is a more than capable boat
- Cross-ship MOTD Terminal/displays
- Colour Coded ID cards for specific parts of the sub, indicated by the coloured lights around each door. (Yellow Captain, Blue Security, Red Medical, Green Anyone) - The secure armoury has lots of spare ID's to redistribute as you see fit.
- CIC Bridge with all the trimmings.
- Lower docking port with optional power.
- Gun pods located almost 360 degrees, however you need to be at the gun pod to operate each turret.
- Toggleable Auxiliary Ballast (In the Dive Prep) for dealing with rapids.
- Manual Anti-flood system (Closes all de-flooding vents to isolate compartments)
- Manual Reactor De-flooding system (Redirects water to pumps via alternate hatches)

Drawbacks:
- Batteries have a very slow recharge rate but hold slightly more charge
- Default Reactor cannot provide enough power to fully power all systems at once.
- Engines require a lot of power to operate at 100%
- There aren't a huge amount of starting resources, essentials only

Note: Singleplayer variants added without special door ID requirements