Arma 3
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Aerobomber (Drop Grenade Mod)
   
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
147.020 KB
21 Jan, 2024 @ 9:30am
11 Sep @ 10:13am
28 Change Notes ( view )

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Aerobomber (Drop Grenade Mod)

Description
v2.1

DGM - Drone Grenade Mod

DGM (Drone Grenade Mod) is an Arma 3 scripting system that enables drones to carry, attach, detach, and drop grenades or other compatible items.

Multiplayer Compitable

GitHub: https://github.com/VaZaR00/Aerobomber--Drop-Grenade-Mod-.git

Features

- Attach, detach, and drop grenades from drones via in-game Actions Menu.
- Supports multiple grenade types and custom item whitelists/blacklists.
- Handles multiplayer synchronization and remote execution (Multiplayer compitable).
- Highly configurable via script parameters and mission attributes.
- Localized stringtable for multi-language support.


Usage

Add Drop device

Use Grenade Drop Device module (Systems -> Grenade Drop Device -> Grenade Drop Device Module).

Call DGM_fnc_dropDevice on drone with parameters:
- Drone (Object)
The drone object to which the drop device system will be attached.

- Slots Number (Number, default: 1)
Number of grenade/item slots available on the drone.

- Spawn With Grenade (Custon List) (string, default: "HandGrenade")
If not empty, the drone will spawn with gren class (first) already attached.

- Add list (String, default: "")
List of allowed grenade/item classnames, separated by `;`, `,`, `:`, or space.

- Remove list (String, default: "")
List of restricted grenade/item classnames, separated by `;`, `,`, `:`, or space.

- Spawn decorative grenade (Boolean, default: true)
If true, a decorative (visual) grenade object will be spawned and attached to the drone.

- Allow Only Custom Listed (Boolean, default: false)
If true, only items listed in Custom list can be attached to the drone.

- Remove Chemlights (Boolean, default: true)
If true, chemlights and flares will be excluded from the allowed items.

- Remove Smokes (Boolean, default: true)
If true, smoke grenades will be excluded from the allowed items.

- Has Charge (Boolean, default: false)
If true player can set Charge - amount of grenades dropped simultaneously

Example:
[this, 1, "rhs_VOG25"] call DGM_fnc_dropDevice;

Remove Drop device

Call DGM_fnc_removeDropDevice on drone:
- drone (Object)
The drone object on which you want to remove Drop Device.

Set custom Drop device slots number

Call DGM_fnc_setSlotsNumber on drone:
- drone (Object)
The drone object on which you want to remove Drop Device.

- slotNum (Number, default: 1)
Number of grenade/item slots available on the drone.


Dependencies

- [CBA_A3](https://github.com/CBATeam/CBA_A3) (for macros and event handling)
- Arma 3 v2.00 or later

Credits

- Author: Vazar
23 Comments
Vazar  [author] 1 Sep @ 10:40am 
V2.0 many problems fixed
SanUsHka 27 Oct, 2024 @ 12:37am 
не могу присоединить гранату к дрону, пишет нет гранат, хотя они у меня есть
SCP 27 Sep, 2024 @ 7:40am 
Kinda buggy, 3.5 out of 5 star
spinosarousguy88 1 Sep, 2024 @ 12:25pm 
@Vazar The way to attach grenades is confusing, Im doing the steps yet I can't attach the grenades in the list, im not sure what I did wrong.
MILLIONÄRE & HURE 23 Jul, 2024 @ 8:57am 
не працуе, пишет нет гранат, хотя больше 5 видов при себе имею.
Vazar  [author] 27 Jun, 2024 @ 9:06am 
Zwierdik, закину на гитхаб
Vazar  [author] 27 Jun, 2024 @ 9:05am 
@BIG GUY, I'll take it on count
BIG GUY 27 Jun, 2024 @ 5:11am 
can you make grenade drops bindable for a hotkey
Zwierdik 10 Jun, 2024 @ 5:47am 
А есть вариантик без мода, а чисто скрипт на ванилу накинуть?
Vazar  [author] 8 Apr, 2024 @ 3:48am 
@cowboys.scottstappfan2008 go to eden editor - blufor - NATO - drones - there will be drones with (grenade), place it, and you get it