Rising Front

Rising Front

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A Long Night
   
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17 Jan, 2024 @ 8:41am
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A Long Night

Description
Requires modern warfare and cold war gone hot mods to function. This scenario isn't especially difficult, but if you don't assist your troops or spawn in a few buildables it's easy to get overrun. The detection range on some of the enplacements (MK19...) can be pretty OP so I'd advise against spawning too many in. Uses the day/night cycle, flares start a bit after sunset. This is my first scenario since modding tools were released, I already have some plans for more advanced/difficult ones I want to make so feel free to leave suggestions or comments.


In-game Briefing: WW3 has begun, a coalition of PLA and NK troops are advancing on a US FOB, RU heavy units are expected within several hours, hold the base until extraction arrives in the morning
3 Comments
Your friend Horthy H.C.C.S 27 Dec, 2024 @ 5:39pm 
Is this going to be updated for revised version of modern warfare?
Echo Charly21 17 Jan, 2024 @ 7:20pm 
Love it!
Mazapine  [author] 17 Jan, 2024 @ 6:23pm 
I just downloaded and tried the Modern Weapons Pack - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3106224378

Great modern weapons, and the grenade launcher is a ton of fun. Not required for this scenario but it makes it 10x better if you want to play boots on the ground :steamthumbsup: