Half-Life: Alyx

Half-Life: Alyx

35 ratings
The Matrix Impossible: Part 1
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Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
1.613 GB
16 Jan, 2024 @ 9:47am
28 Oct, 2024 @ 11:40pm
69 Change Notes ( view )

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The Matrix Impossible: Part 1

Description
Get ready to push the Source 2 Engine to its Limits...

WELCOME, TO THE MATRIX IMPOSSIBLE!

This mod is still going through changes/upgrades. Feel free to enjoy everything up to the Elevator Ride of the Lobby Shootout. Past that, there are a few bugs I'm working on fixing.

A Fan Made Recreation of the best scenes of one of the best movies.

My first mod/video game ever...
The 1st video game about AI, built with AI...

A Simulation of what it would be like to live in The Matrix film, using computer simulated physics and no Pre-baked Animations. Reality, is a Computer Program. Some of the Mod is Procedurally Generated.

*Real Physical Bullets/Bullet-Timing/Player Controlled Turrets/Helicopter Rides/Procedurally Generated Levels/Melee Combat

Please make sure to have downloaded Parts 2-5 to be able to play this mod in full with no missing textures.

Part 2
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3140905620

Part3
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3140910772

Part4
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3140914330

Part5
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3140917921

Do Not rely on Saved Games to reload your progress.
Instead just either just use The Construct to skip, or load up Part 2 Levels Separately.

Level Order:
1) The_Construct-Start_here | (The Construct)
2) Sydney_Aus_Street-Level-2 | (Subway-AON Street Level Transition)
3) LobbyShootOutV6 | (Lobby Shoot Out)
4) RooftopV5-B | (Part 2 of the Heist on the roof up to & including the Dodging Bullets scene)
5) RooftopV5-B-2 | (Minigun - Helicopter Ride to save Morpheus from Agents)
6) RooftopV5-C | (Finale scene Helicopter Scene)
7) Credits Level | (Giving <3)

There's additionally 2 Training Levels which I'll be visually improving later.
1) Dojo
2) Traininglevel2

Known Issues:
1. The Models for Morpheus & Trinity do not look like them, and change throughout the game. Currently studying Anatomy/Zbrush to accomplish this...
2. Pistol sometimes wont eject magazine. Switch to another gun and back to fix this.
3. When walking/teleporting out of the Subway, sometimes it throws you through the wall and out of the map.
4. Loading a Save Game from the Lobby Shoot Out level is currently not working
5. Some level transitions aren't working still... Currently working on this...

I have not made this mod compatible with other mods. Use at own risk, as other mods scripts may interfere with this mods scripts.

If you like my work, please help support me by buying me a cup of coffee.
https://ko-fi.com/soulflex
102 Comments
Architect  [author] 22 Sep @ 11:30pm 
Found the bug. Fixed it, and doing a Full Recompile. Should have a new version in the morning. I'll also replay the entire Mod on my new computer and let you all know how it plays, with a video too.
valorv 22 Sep @ 8:42pm 
Also having the invisible wall issue with lobby scene
valorv 22 Sep @ 7:53pm 
As a matrix fan I will have to try this mod!
Unconscious_Donkey 12 Jul @ 6:16pm 
When I try to go to the elevator with the bag after the lobby shootout there is an invisible wall
ostasul 4 Apr @ 6:43am 
at the lobby shootout, after i finnished shooting the swat, the elevator doesnt work, it just has an invisible border
Typhlosion2013 22 Dec, 2024 @ 5:33pm 
mp5k ammo is not able to be picked up the game.
Milkyway 22 Dec, 2024 @ 4:36pm 
Can't even gry into the first level, just crashes at the loading screen
Architect  [author] 24 Oct, 2024 @ 12:50am 
The credits level is now fully functional again and you get there when you get into the elevator of the last level. That's the next level I'm gonna be working on some upgrades.
The AI in the Lobby ShootOut is still sometimes stupid, will work on this next as well.
Other than that, I've tested this mod out in full off the workshop, transitioning from the Construct all the way to the Credits level. So there shouldn't be anymore bugs.
Will do more playtests tomorrow to double check.

The level where you use the minigun to save Morpheus gets a little slow and has some timescale bugs going on. Gonna fix this next.

Other than that, the levels play smooth and most of the parts I'm able to maintain solid FPS on my Pimax Crystal Light/3060.
Architect  [author] 23 Oct, 2024 @ 12:44am 
City Level 2 should be working again.
Architect  [author] 21 Oct, 2024 @ 9:42am 
Got that last procedural wormhole in. Now just finessing it. Also changed some textures around and added some other stuff to the intro ride.