Rusted Warfare - RTS

Rusted Warfare - RTS

55 ratings
REDCONICA beta 1.1.0
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Units: Units
Tags: mod
File Size
Posted
Updated
11.474 MB
9 Jan, 2024 @ 8:59am
15 Feb, 2024 @ 6:03am
3 Change Notes ( view )

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REDCONICA beta 1.1.0

Description
-by Weiser
The unification war, where nations grow stronger, trying to subdue or destroy competitors. Fight for power, honor and glory!

Innovations:
- Resources have been changed (Metal and Engines have been combined into a single resource - Parts).
- The central market (allows the player to sell and buy resources himself in order to sell and buy resources).
- A new energy source has been added - Wind turbines.
- A new unit has been added- Bold.
- The arsenal of Aviation has been replenished in the form of bombers and a fighter. Unlike other units, they do not obey the Alliance system and are now the local equivalent of support and weapons of mass destruction.
- New modules for forts have been added.
- Added new weapons for forts.

Fixes:
- The reactor feeds more transformers, but it can explode.
- The infantry now starts to rebel faster if there is no food.
- A spam notification appears if there is no food.
- The pollution rate has been increased.
- The attack system of fort guns has been changed (defense, siege, attack).

Have a nice game ^^
37 Comments
SEX LIZOR 15 May @ 8:02am 
That is truly awesome. Really like the mod. Hope i can make something like that one day.
fangyk 22 Apr @ 9:14am 
будут ли обновления?
fangyk 22 Apr @ 9:13am 
мод хороший и игра хорошая :steamthumbsup::headcrab:
Zeraphim 26 Jan @ 9:36am 
Не думал что кто то помнит эту игру
Rugost 22 Jan @ 5:14am 
пися, попа, какашечка)
Dr_ChernovAC99D 21 Dec, 2024 @ 2:23pm 
jes full redcon
LonelyFear 5 Aug, 2024 @ 9:08am 
Turns RW into a city builder
10/10
Swiss_Stonks 30 Apr, 2024 @ 10:48am 
installed to play recon
ended up with a overcomplicated city builder
EchoFoxtrot 29 Apr, 2024 @ 4:50am 
My favorite mobile game on rusted warfare? Yes.
Rubber_Bandit 7 Apr, 2024 @ 1:38pm 
Great mod, but seeing how forts are kinda the focus it would make sense to allow their creation much earlier in the tech tree, just with solely basilisks or something of the sort. It doesn't make much sense to require vehicles to build them first. Speaking of which, a vehicle that could shoot down shells would be very useful, as another user pointed that out.