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I did learn a lot thanks to this engine about lights or game design
'Fun' fact n°2: Originally it was supposed to be the sequel to bunker 16 after the main character got free from the germans, after this map you were supposed to be in the OTHER WORLD , but after some thought and my clear lack of skills , i just thought that it won't work because I don't know shit about loading maps and portal (the area that loads and hide from the player when not being 'looked' at.
'Fun' fact n°3: more dark world props were supposed to be added but me being paranoid about low end pc i deceided to remove a lot of it, and i deleted some extra path because of it, ( it is very short I know but I was scared that the engine would just freak out)
это действительно так
it just felt so alien in design, which definitely helped sell the premise!
I did watched some rebirth to see what can really express the darkworld in a bunker if both dimensions collides, i could have added much more props but idk if the optimisations would have been fine
there are a few spelling errors, but you did a good job describing a dark world.
nothing more, not much of a story or anything, just a meme map
If you don't like it, you don't have to play it anymore but thanks for the feedback