Project Hospital

Project Hospital

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Chaos Care Insurance
   
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736.558 KB
1 Jan, 2024 @ 10:43am
11 Dec, 2024 @ 5:26am
3 Change Notes ( view )

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Chaos Care Insurance

Description
Adds another insurance that provides a lot of critical patients. Can you keep them all alive?

Not balanced in any way.

Note: This mod changes HELICOPTER_MAX_CALLS_PER_DAY and AMBULANCE_MAX_CALLS_PER_DAY to accomodate the additional patients
10 Comments
Bort Bondan  [author] 4 Jul @ 2:59pm 
Thank you :)
Historically Invincible 23 May @ 9:24am 
I love the mod! I have never heard of the tweakables file before, but now I know. :steamthumbsup: Have a good day :)
robsassy 15 Dec, 2024 @ 3:46pm 
It's just me changing the game's "Tweakables" file, that's all - nothing fancier
Bort Bondan  [author] 15 Dec, 2024 @ 11:25am 
That's about your mod setup then. I knew this change is troublesome, but it's really the only way to get the ambulance patients in without making a lot of more severe changes.

What mods are you using that change ambulance speed and max calls? I'd like to include a compatibility warning in the description.
robsassy 14 Dec, 2024 @ 3:17am 
In my hospital the ambulances can only come up to 5 times per day each and it would take them 24 hours to do this. I have it set to 4 and then usually run a trauma event overnight which takes the fifth run. My helicopter usually goes 16-18 times per day so your setting was too low for me!

The only solutions I could think of would be to change the base game in terms of things like the speed of the ambulances, letting them dispatch individually rather than in a group of 6, changing the speed at which the paramedics walk with the stretchers etc. But I have no idea how easy that would be to change, or even if it was possible.

Other than that, I can only suggest more people walking in and then collapsing!
Bort Bondan  [author] 12 Dec, 2024 @ 6:12pm 
What do you suggest instead to receive more than 19 of the up to 50 ambulance patients?
robsassy 12 Dec, 2024 @ 6:16am 
Almost unsubscribed this mod when I realised that today's update meant it was overriding the maximum number of ambulance and helicopter calls per day - but I've found the offending "modtweakables" file and simply deleted it. Would suggest reconsidering this!
Bort Bondan  [author] 12 May, 2024 @ 7:57am 
Neat. Looking forward to it :)
DocDelta77 3 May, 2024 @ 6:23pm 
that's interesting, it goes well with a scenario that I'm currently working on, whenever is ready I'll send you...
Balangr 24 Apr, 2024 @ 12:25am 
not bad