Project Zomboid
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Canvasback Studios
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28 дек. 2023 в 16:36
3 ян. 2024 в 20:58
6 бележки за промени ( преглед )

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Canvasback Studios

Описание
Welcome to Canvasback studios, where your dreams can take flight!

Our secluded, state of the art facilities feature everything required to tackle all scales of projects. Featuring 3 separate recording suites, mastering room and dubbing facilities, in addition to onsite accommodations and activities! Take a dip into the lake or the pool between takes, stroll our picturesque grounds, shoot a music video at our configurable set, have an in-house chef prepare all your meals, enjoy a cocktail at our fully equipped bar, and rest comfortably and privately in our tailor-made accommodations. Facilities include:

Studio A: The Great Hall

Featuring a historic church organ from the 1880s, this bright and airy massive hall is perfect for those larger than life productions! Features two ISO booths, as well as a massive bay window looks upon the scenic Canvasback Lake. The main room is large enough to accommodate a Franz Kimmer production, including a large upper balcony perfect for choral sections. The control room features the latest LLS 4000 C+ console, and bespoke L'Transmission monitoring system, in addition to a dubbing suite should you need to feature a synchronous soli or dialog.

Studio B: The "Live" Room

Centred around a rare, Steve 8058 console, this room is perfect for the authentic artist. Featuring a greenhouse style roof, elevated playing positions and circular layout, it makes studio B perfect for collaborative, world, jam, or live off the floor styles of recording.

Studio C: The Factory

Affectionately referred to as the "bunker" this punchy, yet configurable room gave birth to the famous Bill Frollins drum sound. Featuring one of a kind pair of Push-Mech compressors and a punchy LLS 4000V console, this room is great for drums, as well as solo acoustic acts.

Studio D: Mastering Suite

Featuring the latest Innuendo software and a perfectly neutral LLS 4000D console, our fully equipped mastering suite can run the gamut from Classical, World, Rock, Jazz and Score recordings. We even mastered last years box office smash "The Chaperone" right in here!

3 Full Accomodation Suites

Our comfortable suites allow for stays of parties up to 10 combined, and feature fully stocked facilites, laundry, kitchen, bar and free reign of the studio. All suites are also self contained for those seeking privacy, or those Ball & Barley style situations!


Our nestled amongst the pines facility is staffed 24/7, features ample parking and is a short drive from the small town of Muldraugh!

Book today!




Adds a large recording studio complex west of Muldraugh.

Goes great with Lifestyle: Hobbies mod!


Features:

  • West of Muldraugh
  • All Vanilla tiles, occupies Cell 33x34 - no known conflicts
  • Tested, compatible and neighbours Save Our Station MULD-650 if you want to broadcast your records hot off the press!
  • Fully zoned for everything, including spawns, foraging, vehicles + minimap
  • Low zombie spawn area in a centre cell of the map
  • Most sinks have barrels pre-placed, just need to connect them with a Pipe Wrench!
  • Locations include a Groundskeeper's Farmstead, Greenhouse, Videoshoot, Gravel Road, Bridge and Secrets!

This is my first map, so let me know if you encounter any bugs/errors/mod incompatibilities or have any suggestions!


Huge thanks to Daddy Dirkie Dirk for the tutorials, and r/projectzomboid for the initial inspiration and motivation for me to finally get off my butt and make something!



Permissions
This mod's permissions fall under TIS's policy Ask For Permission[theindiestone.com] [theindiestone.com] This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'.

Want to add this map to an existing save? Follow this guide by EPD.


Workshop ID: 3125338860
Mod ID: Canvasback Studios
Map Folder: Canvasback
39 коментара
Mentat  [автор] 11 ян. в 9:12 
@Adolf Rizzler Assuming there's proper tools to make basements in the official tools, I have some ideas to add some basements to the map. I really tried to keep it accurate to real studios so I'll add something like a dusty archive/move the instrument storage down there. There's also things like drumsets added to the official b42 tilesets; so there will be a refresh in many regards. No plans for a "prepper" style bunker however, I don't want the map to be a turnkey endgame base like the mansion in cell 49,40. The whole instrument/CD/music/electronics aspect didn't have a "main" POI so that's the niche I was going for, keeping it in line with vanilla. There should be some pros/cons to basing here + leaving some gameplay for people to make it their own. Hope that answers any questions/expectations :)
76561198189450658 11 ян. в 5:41 
Will you be adding a bunker like the march ridge one or is it possible too make a version where you port the bunker from march ridge over ?
Mentat  [автор] 26 дек. 2024 в 12:33 
Before anyone asks I will be updating as soon as we get the official tools for b42 :) Until then happy surviving!
Makinsoldier 23 дек. 2024 в 5:44 
Solo quiero decir, enhorabuena¡¡¡ es un edificio muy bien hecho y cada rincon de este edificio me ha encantado, simplemente sigue en esta linea , es excelente y lo estoy jugando bastante.
Swanky 12 юни 2024 в 5:36 
Lovely place, just explored it for the first time. Great place, looks good. Not too much loot but there are a number of rare things you might find here, it's a studio after all. I'd say it's in line with vanilla loot spawns. Great place for levelling up electronics though. Expected a couple more Zeds. It's a bit out of the way and not super easy to get in with a car, so no easy early game looting.
Not sure it's a good place for a base. It's out of the way but has multiple entrances through the forest so might not be the easiest to hold and fortify.
Love it, keeper.
bobime, dorime, demomium 14 март 2024 в 6:25 
This is a really nice map, especially considering it doesn't use any tile packs. Great job. :thumbalift:
Mentat  [автор] 5 февр. 2024 в 10:02 
@Onsay It's fully integrated as far as the ingame map/minimap goes, I'm not aware of anyone doing an map like that but I'd rather y'all enjoy exploring/enjoying the mystery as it is anyways. Besides that'd give away some of the secrets! ;)
Onsay 4 февр. 2024 в 9:16 
is there a map for this mod?ingame or like the official map mod of the pz (the website)
the place is so big I always get lost XD
Rubyson 4 февр. 2024 в 1:48 
Very comfortable place.
Mentat  [автор] 18 ян. 2024 в 13:01 
@Jarigon All maps function this way, assuming you've visited the cells they inhabit for SP. For MP the map is fully calculated upon generation of the server. If you follow the guide I linked at the bottom of the description you can add any map to existing SP/MP saves.