Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
TLDR; if you're doing 'Add Map', between steps 2 and 3, load the file you want the map on and then quit to menu
Gonna look amd see if theres a way to have a singleplayer world force generate the whole world and then port it over to multiplayer to be used that way instead of dealing with PZ being wonky af when adding workshop maps to servers.
If I can do it, itd be far easier to simply load the world in singleplayer and port it rather than diaging why tf it up and decides not to work properly in multiplayer.