Cities: Skylines

Cities: Skylines

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Additional Freight Transporters
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27 Dec, 2023 @ 2:31pm
8 Jun @ 4:36am
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Additional Freight Transporters

Description
Additional Freight Transporters.

Add new type of cargo transports - Barges, Helicopters and in the future trams.

Barges are like cargo ships but use ferry paths & canals
Helicopters are like cargo planes but use helicopter paths
Trams - in the future.

Update 1.1.1
*Fix pathfinding issues with small 4 lane roads.

Update 1.1
* Helicopters now hold 3 trucks.
* Barges and cargo helicopters now have sliders like in optimized outside connection to wait until full
* New option use at your own risk - barge wont spawn until full.

For barges, you need a separate sets of building & vehicle assets:
- Class name: Ferry Cargo Vehicle (vehicles), Ferry Cargo Facility (harbors)
- Service: Public Transport
- SubService: Public Transport - Ship
- Level: 5
- Vehicle type: Ferry

For helicopters, you need a separate sets of building & vehicle assets:
- Class name: Helicopter Cargo Vehicle (vehicles), Helicopter Cargo Facility (depot)
- Service: Public Transport
- SubService: Public Transport - Plane
- Level: 5
- Vehicle type: Helicopter

How to use cargo barges
- Plop 2 or more barge harbors
- Connect them with ferry paths or canals
- Barges will spawn automatically!
- (when Industries DLC is owned & the the option is enabled): select a kind of resource stored

How to use cargo helicopters
- Plop 2 or more helicopter cargo facilities
- Connect them with helicopter paths
- Cargo Helicopters will spawn automatically!
- (when Industries DLC is owned & the the option is enabled): select a kind of resource stored

Incompatible mods:
original barges mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2487163475

source code: https://github.com/t1a2l/AdditionalFreightTransporters

thanks to BloodyPenguin for the original barges mod.
thanks to krzychu124 for the coding support
thanks to Chamëleon for the Preview Image and moral support.
thanks to Evangeline and WTigerTw for creating the cargo helicopters for this mod.
thanks to Basco81 for the cargo helicopter depot.

[ko-fi.com]
53 Comments
danwholikespie 10 Nov @ 12:14pm 
Fixed it! For anyone else with the same issue, the barge harbor doesn't always load into memory even when it's been enabled in Skyve. I went to the main menu's content manager and added it manually, and now it works.
t1a2l  [author] 10 Nov @ 11:09am 
@danwholikespie - approve me as friend
danwholikespie 10 Nov @ 10:42am 
@t1a2l - I see. Previous comment deleted.

I still can't find the barge harbor anywhere in my game, though, even with the Findit mod. The barges even show up under Advanced Vehicle Controls, but it's like the harbor doesn't even exist!
t1a2l  [author] 10 Nov @ 9:13am 
@danwholikespie - you dont need "AssetEditorTools" just use the required items. the other mod is for creating barges of your own and harbours of your own.
t1a2l  [author] 23 Oct @ 3:51pm 
@T.J.Shi - I need to think how to implement it correctly.
@~芍芋~ - I will investigate.
@jon.tiedemann13 - Maybe the option dont spawn until full is on? show me your setup in a picture and the options. also make sure the old barges mod is not also enabled.
t1a2l  [author] 23 Oct @ 3:49pm 
@Rocky - use cargo planes for outside connections, and cargo helicopters as inside cargo option and just replace to the models you want using vehicle selector.
jon.tiedemann13 23 Oct @ 1:38pm 
the barges will not spawn for me doesanybody know why?
~芍芋~ 19 Oct @ 8:17am 
This mod causes my game to automatically switch to English upon startup, forcing me to change the language back in the settings every time I open the game.
T.J.Shi 3 Sep @ 8:11am 
You're my god if cargo tram could come out
Rocky 27 Jul @ 5:11am 
I am begging you to add cargo blimps to this and give them outside connections so I can have cool sci-fi flying cargo ships.