Arma 3
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Kingdom of Romania 1941-1945 [WW2]
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Data Type: Mod
Tags: Tag Review
File Size
Posted
Updated
506.489 MB
24 Dec, 2023 @ 11:32pm
27 Sep @ 3:54am
14 Change Notes ( view )

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Kingdom of Romania 1941-1945 [WW2]

Description
PLANS FOR THE FUTURE
Bug fixes: some tanks got german commanders and they will be replaced with romanian commanders.
Retextures for: tanks; armored vehicles; planes; paratrooper uniforms; m40 uniforms; uniforms for generals; officer caps; field caps; more types of Adrian helmet.
Future factions: Romanian Army Palace Guards; Romanian Army Prototypes; Romanian Army Generals.
New dependency: Secret Weapons Reloaded.

ACE COMPATIBILITY
You can play this mod with or without ACE.
ACE provides the loadouts with necessary items for the classes that use it.
More exactly: tourniquet; bandage; morphine; epinephrine; swapping barrel for mg assistants; splint, surgical kit and blood for medics; mine detector and entrenching tool for engineers.

CONTENT
This mod adds 18 factions in BLUFOR Units, 17 factions in BLUFOR Groups, retextured assets, props, markers, insignia and primary weapons.
MODS WITH HORSES
dbo_horses; Libertad - SA - Horse
MOD WITH NAVAL SHIPS
Naval Legends

FACTIONS
BLUFOR: Romanian Army Early War 1941; Romanian Army Early War 1941 Winter; Romanian Army Mid War 1942-1943; Romanian Army Mid War 1942-1943 Winter; Romanian Army Late War 1944-1945; Romanian Army Late War 1944-1945 Winter; Romanian Army Paratroopers; Romanian Army Medical; Romanian Army Turrets Adrian; Romanian Army Turrets Adrian Winter; Romanian Army Turrets M39; Romanian Army Turrets M39 Winter; Romanian Army Turrets Stahlhelm; Romanian Army Turrets Stahlhelm Winter; Romanian Army Military Police 1941-1942; Romanian Army Military Police 1941-1942 Winter; Romanian Army Military Police 1943-1944; Romanian Army Military Police 1943-1944 Winter.
BLUFOR COMPOSITIONS: Romanian Army Early War 1941; Romanian Army Early War 1941 Winter; Romanian Army Mid War 1942-1943; Romanian Army Mid War 1942-1943 Winter; Romanian Army Late War 1944-1945; Romanian Army Late War 1944-1945 Winter; Romanian Army Military Police 1941-1942; Romanian Army Military Police 1941-1942 Winter; Romanian Army Military Police 1943-1944; Romanian Army Military Police 1943-1944 Winter; Romanian Army Patrols; Romanian Army Patrols Winter.

MANUAL FIXES
If you can't see the factions in Zeus is because you have to set Default addons: All addons (including unofficial ones) in Game Master Edit.
The classes who are using Northern Fronts turrets and mobile assets are working in UNITS only if you are in Editor, they are not working in UNITS if you are Zeus. But they are working in GROUPS for Zeus, that's why now you can find everything that is missing if you look in GROUPS at ''Trucks/Half-Tracks/Tanks/Planes'' and '' Turrets'' SubCategories.
If Beretta MAB 38A and MAB 38/42 have no texture, that means you have shadows Disabled, turn it at least Low to be able to see the texture.
Panther and T4 Last One Czechoslovakia aren't supposed to have numbers on them, to get rid of the numbers just right click on them, press Attributes, put the code from below in init and press ok.
(this setVariable ["LIB_Numbers", 0]);
TAs Tank Destroyer roundel and TAs Tank Destroyer logs should spawn with logs on them, if you want the versions with logs: Hide - Misc Cables - Left: Checked, Hide - Misc Cables - Right: Checked, Hide - Misc Side mounts: Checked, Hide - Misc Crowbar: Checked, Hide - Misc Jack - Left: Checked, Hide - Misc Shovel: Checked and the rest should not be checked.
T4 textures needs components from vehicle editor to be put manually if you want to see the full skin: Romania Mare (Hide Hull Shields: Checked, Hide Turret Shields: Not Checked); Gray Cross (Hide Hull Shields: Checked, Hide Turret Shields: Checked); Green Cross (Hide Hull Shields: Not Checked, Hide Turret Shields: Checked); Moldova (Hide Hull Shields: Checked, Hide Turret Shields: Not Checked); Tan Cross (Hide Hull Shields: Not Checked, Hide Turret Shields: Checked); Nicolescu (Hide Hull Shields: Checked, Hide Turret Shields: Not Checked); Gray Roundel (Hide Hull Shields: Not Checked, Hide Turret Shields: Not Checked); Tan Roundell (Hide Hull Shields: Not Checked, Hide Turret Shields: Checked); Last One Czechoslovakia (Hide Hull Shields: Not Checked, Hide Turret Shields: Not Checked).
Ju52 Transport from paratrooper faction also needs the components changed: cargo_door_lower: Not Checked, cargo_door_upper: Not Checked, door open/close: Checked, remove door: Not Checked, Remove Seats: Not Checked.

KNOWN ISSUES
You are gonna encounter some error pop ups, but we made sure that none of them affect the mod, just ignore them.
Drongos Config Generator multiplies the backpacks from dependencies. Sry about that, just ignore the backpacks from this mod.
The flamethrower tank and the ACRE2 radio ( both are backpacks ) needs to be changed manually with those from IFA if you want to work. ( the flamethrower ammo can be found only in the vanilla Virtual Arsenal )
The panzerfaust 30 and 60 doesn't change their models to the empty one after firing. If you want to use them with that detail, use the ones from IFA.
Some tanks have german commanders.
OpelBlitz roundel textures doesn't work.
There are unwanted units in BLUFOR made by us, ignore those that are not in a faction from our mod.
The blood turns white on Tank Crew Coverall.
Some logos doesn't work in inventory.

CREDITS
Special thanks to FreeBird0964 and Lambda North for allowing us to integrate MAB 38 and MAB 38/42 in the mod. If you want to take a look at FreeBird's awesome workshop: https://gtm.steamproxy.vip/profiles/76561198306309291/myworkshopfiles/

Special thanks to Eesh, Unitatoe24, Gunter and Drongo for tips.

Special thanks to PetrTlach, WebKnight, Northern Fronts Team and IFA Team for creating romanian assets in their mods.

WAR PHOTOGRAPHERS
IonCer, Xmagma, MihneaST