Arma 3
60 ratings
Church Of The Reborn
   
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Data Type: Mod
File Size
Posted
2.064 MB
23 Dec, 2023 @ 11:53pm
1 Change Note ( view )

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Church Of The Reborn

In 1 collection by 𝓣𝓤𝓡𝓕𝓨
Turfy's Mods
21 items
Description
NOTE: This is a ALiVE faction mod. ALiVE is not needed to play this mod, but is required if you want to make changes to the loadout in virtual arsenal. see last pic above to find out how.
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Mod Description
This mod adds in a completely made up cult with a horror forced theme. Every unit in this mod uses some from of webkights AI's, allowing for custom balancing with the ability to choose how many shots it take to kill them (should mean no ACE compatability issues). Every unit uses either melee, hybrid, mutant, zombie, or stealth AI's, should help give zues players and mission makers more flexibility when adjusting or maintaining the pacing of a operation. They are generally armed with common american civilian small arms, more balanced for fighting law enforcement then heavily armed military units. The units are best used in urban/ indoor settings as most of the units use "close-quarters" weapons. to help limit damage done by heretical infiltrators & non-believers, initiates are only allowed basic melee weapons, with each role higher in the hierarchy allowed slightly stronger weapons then the last. only the "higher ups" that have proven themselves can carry around powerful weapons like rifles. (with the exception of wardens)

Below is the cult's hierarchy with its rough military rank equivalent. note that as a religious civilian organization, not military, its not at all a 1-1 comparison, but should still help distinguish rank and class.

Initiate (Recruit) -- Someone undertaking the ritual process to be inducted into the cult.
Disciple (Private) -- A devout follower of the cult.
Sentinel (Corporal) -- "By-the-book" & watchful, helping to keep their congregation inline.
Apostle (Sergeant) -- Sent to spread the word, find initiates, & lay foundation of new church's.
Warden (Special Forces) -- Trusted guardians of the church. (comprised of lower roles)
Aspirant (Officer Cadet) -- Accomplished apostle that now helps maintain their church.
Deacon (Lieutenant) -- Helps to run their church, overseeing the "day-to-day activities".
Confessor (Captain) -- a priest of the church, shepherding their congregation.
Elder (Major) -- oversees multiple church's in a region .
High Elder (Colonel) -- oversees multiple regions.
Prophet / Chosen one (General) -- The one that will shepherd all.


Questions & Answers
Q: What is a alive faction mod?
A: It is a mod mode using the ALiVE mod, all done ingame. It replaces the base units default loadout on spawn & initialization with the loadouts I have created, that is why you need the mod if you with to make changes. see last pic above to find out how.

Q: What maps did you use for the pics?
A: [STOPPED] Chornobyl Zone
Cytech Military Compound

Q: Why are the pics showing off a story, is there a scenario for it?
A: No, i was having fun with it. In hindsight i see it was misleading but didn't want to waist them.

Q: What mods for the law enforcement units?
A: ENFORCER & its requirements.

Q: How do i adjust how many hits they take?
A: Its in the addon options, see 2nd last pic

Q: Why no groups?
A: Because they're not military, they don't operate in formations. But also zombie units cant spawn in groups or they lose their loadouts.

Known Bugs & Issues
- cultists have about a 30% chance to have random clothing, just respawn them
- stealth AI cant use melee
- stealth AI call out ID as "soldiers" not cultists
- major clipping issues with the (sentinel) class's hood
- cant spawn zombies in groups or they lose their loadouts
28 Comments
Tova 7 Sep @ 1:26pm 
Hi man,

I really loved the story told from the screenshots ! It's one of the best creative endeavours I've seen in Arma in the recent years.
I wanted to let you know how great that was !
Congrats ans have a nice day !
Valken 19 Jul, 2024 @ 6:46pm 
I wish you made a movie of your screenshots.We need to send you gift cards, coffee and whatever to keep you going. Great job!
xXfentanyl$banditXx 24 Feb, 2024 @ 2:55pm 
@Howtobasic1212 what do you mean "evil version"?
AutismoTheGreat12 10 Feb, 2024 @ 6:00pm 
Looks like the Evil version of the KKK (Just a joke)
Voxel 31 Jan, 2024 @ 8:51am 
based thumbnail
REV -_- 21 Jan, 2024 @ 12:15pm 
love the screenshot story
Sneed's Feed & Seed 2 Jan, 2024 @ 6:27pm 
cat
Captain AmericanBurger1775 30 Dec, 2023 @ 1:46pm 
It really takes a certain level of schizophrenia to develop this mod
ximenaacevedo05 29 Dec, 2023 @ 6:18pm 
sus thumbnail
Ron 28 Dec, 2023 @ 12:27pm 
I AM THE GRAND WIZARD MAN