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Báo cáo lỗi dịch thuật
I have also added a new Deneb(ola) system initializer which disables the UNE, and in case you use the Payback origin it will add some nuked planets around Sol, including Earth.
Added habitability cap effect for atmospheres different than the species' homeworld, which can lower the planet's maximum habitability from 90% down to 30% depending on how toxic the atmosphere is. This is meant to prevent even hostile marginal worlds from reaching high habitability with tech and other bonuses, but can still be avoided if you upgrade the Atmosphere (which requires the Extended sub-mod). Note that in worlds with multiple species, some may like the current atmosphere, others may not and may get different effects.