Total War: ATTILA

Total War: ATTILA

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Units/Bugs fix patch for 1212
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Tags: mod, Campaign
File Size
Posted
Updated
5.205 MB
22 Dec, 2023 @ 3:46am
11 Aug @ 8:43am
25 Change Notes ( view )

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Units/Bugs fix patch for 1212

In 2 collections by EARL
1212AD Earl Self Use
45 items
Earl's Enhancement Overhaul For 1212
14 items
Description
Attention!
This MOD is now compatible with the new version.Due to the continuous updates of Vanilla 1212, many bugs have been fixed by them. Therefore, I will not continue working on this MOD until 1212 team is no longer active and I have discovered new bugs. Some bugs have been fixed by Vanilla

Description:
Only applicable to 1212

Fixed some unit data errors and omissions in 1212 Vanilla. In fact, the content of this MOD was detached from my other two major MODs. For the convenience of data management, I have placed all the fixed Vanilla 1212 unit data in this MOD.

Feature:
  1. Fixed units in the Latin Empire and added T2 and T3 units to them

  2. Fixed dozens of units that could not be recruited in campaign. You can find them in custom battles, but they cannot be recruited normally in campaign.

    For example: the Ghu cannon elephant,the Ilkhanate‘s handgun,the Mongolia great bombard,etc....


  3. Fixed the incorrect unit card display

  4. More Detailed Unit Stats Tab,Each unit can display up to 12 Stats, including melee attack, melee defense, etc.
    I have reached the upper limit of their stats display, and each type of unit stats has been carefully adjusted to be usable by this unit

  5. Fixed the wardog model

  6. Fixed the incorrect use of douse_fire skills, if 1212 updates the Navy, please remind me to update the fix

Order:
Units recruit fix patch for 1212
Realistic Infantry Overhaul for 1212
Realistic Missile/Range for 1212(Already integrated the above several)
Realistic Cavalry Overhaul For 1212
All 1212 vanilla modules

Compatibility:
No new data added, it should be compatible with any mod


Recommend:
Realistic Infantry Overhaul for 1212
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3148909626

Realistic Cavalry For 1212
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3047562159

Realistic Ranged/Missile Unit Overhaul For 1212
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3065896492
Popular Discussions View All (1)
9
16 Feb, 2024 @ 11:49am
Collect unit bug feedback for Vanilla 1212
EARL
43 Comments
Count Trapula 5 Sep @ 5:19am 
Hi EARL, I am running just the base 1212 packs and the mods in your Enhancement Overhaul collection. I am having CTD's upon starting field battles, with the battle loading, then showing just a black screen and the cursor, followed by a complete crash. Any idea on how to fix this?
💀Kralazar Mallus💀 27 Aug @ 10:18am 
any news about this upd?
Mingles 22 Aug @ 11:13am 
could you tell me how to do this myself? I am happy to fix it myself...
Mingles 14 Aug @ 10:27am 
id rather just fix this myself, if its gonna be awhile.
Mingles 14 Aug @ 10:27am 
any idea when this will be released?
EARL  [author] 13 Aug @ 3:04am 
@Mingles Yeah, it's been fixed in the Ranged Overhaul, but hasn't been updated yet.I am preparing a large-scale updated realistic series
Mingles 12 Aug @ 9:10pm 
for the Abbasid the there unique gunpowder unit its the Caliph Bunduqiyyah, there is only the regular one, its supposed to available for recruitment and it is in custom battles and without your mods its recruit able, could you please just look into it and check if this mod is causing it to disappear please. @EARL
Mingles 12 Aug @ 7:07am 
so we should see some units come back and be recruit able that weren't before? (I know I have some missing units from certain roaster missing) so this would be nice, thank you for your hard work!
EARL  [author] 11 Aug @ 8:20pm 
@Mingles Fill in some recruitment data for Vanilla to prevent the disappearance of troops during recruitment
Mingles 11 Aug @ 12:58pm 
what got updated earl?