Crusader Kings III

Crusader Kings III

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Remove Obesity (1.11.3 Update)
   
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21 Dec, 2023 @ 8:42pm
21 Dec, 2023 @ 9:26pm
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Remove Obesity (1.11.3 Update)

Description
Remove Obesity 1.11.3 Update

This is an update and enhancement of Arty's mod "Remove Obesity" for the current version of Crusader Kings III (1.11.3 "Peacock" as of time of upload.) The original mod can be found here.

As with the original mod, the goal of this mod is to remove events that give characters the "Obese" trait, to enable a decision that removes the "Obese" trait, and to remove the negative gameplay effects of having the "Obese" trait.

However, this version is much more aggressive in removing the "Obese" trait - the weight value needed to become "Obese" is now 999 and an event triggers immediately on a character receiving the "Obese" trait to remove it. The decision that removes the "Obese" trait is also always available to and should always be chosen by the AI. Finally, a character can't die from having the "Obese" trait.

Theoretically, this should ensure that no character in the game has or can have the trait, that both the player and AI have the ability to remove it if it still appears, and that it has no gameplay detriment.

In the future, I plan to further remove references to weight and weight gain as negative or undesirable, including events related to the "Gluttonous" trait, the "gain weight" decision, and others. However, this is not within the scope of this update and may be posted as a separate addition.

Current save files and all mods should be fully compatible with this version unless they also modify the same things (such as OBESE_WEIGHT_VALUE in 00_defines.txt). Differentiated file names are used to ensure compatibility. The modifications are listed below.

What does this mod change in my game files?

The following added files modify the following values:
File Name
Modifies
common\decisions\remove_obesity_decision.txt
lose_weight_decision
common\modifiers\remove_obesity_modifiers.txt
obese_modifiers
events\override_events.txt
health.5001 (unused by vanilla)
localization\english\remove_obese_english.yml
lose_weight_decision_*
common\deathreasons\remove_obesity_deaths.txt
death_obesity
common\defines\remove_obesity_defines.txt
OBESE_WEIGHT_VALUE
3 Comments
snackerfork  [author] 2 Feb, 2024 @ 1:45pm 
If you edit it from 999 in this though, it won't do anything, because obesity is always removed instantly anyway.
snackerfork  [author] 2 Feb, 2024 @ 1:45pm 
@RayRay6Feet6Inches It's OBESE_WEIGHT_VALUE under "Crusader Kings III\game\common\defines\00_defines.txt"!
RayRay6Feet6Inches 24 Jan, 2024 @ 10:56pm 
Great Idea! Could the weight value be edited from 999 and if so how do I find it in the files manually? I'm fine with obesity but I think it activates too easily especially only after a few feasts so I would like for it to start showing signs of weight gain after 200.