Crystal Project

Crystal Project

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Moonlight Project - Classes
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Tags: class
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1.667 MB
18 Dec, 2023 @ 11:07pm
24 Nov, 2024 @ 8:39pm
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Moonlight Project - Classes

Description
Custom classes based on characters from a fan project I'm working on.
Currently in early testing.

4 classes are currently fully available with custom sprites.
-Brawler
-Machinist
-Freelancer
-Magical Girl

Upcoming:
-Trickster (Test NPC, Unfinished.) (Outfit Available)
-Witch (Test NPC, Unfinished.) (Outfit Available)
-Tamer (Outfit Available)
-Agent (Outfit Available)
-Hero (Outfit Available)
-Apothecary
-Shogun
-Slugger
-Heiress
-???

There's a testing NPC that'll let you unlock stuff early near the first Home Point.
Otherwise, that same NPC will give you hints on to where to find stuff as intended. (To be reworked later)
Each class will have custom sprites and a special Master, with boss fights and new unique gear.

More info to be added once the mod leaves early testing. I am very open to feedback and I'd appreciate some. (Mod will leave early testing once I'm finished with all the classes I have planned, which is about 14.)

Special thanks to finalbossblues for the custom sprites!
Popular Discussions View All (1)
4
2 Jun, 2024 @ 4:02pm
PINNED: Bugs and Feedback
Xenon
15 Comments
Xenon  [author] 2 Oct @ 1:09pm 
Happy to hear it, thanks!
OmniscientOnion 2 Oct @ 11:31am 
Love the mod. Brawler feels so much like 7th Dragon's God Hand that it's pretty intuitive and versatile when used right. Magical Girl's randomness is always really fun.
Xenon  [author] 20 Jul @ 3:13pm 
Thanks! I've been kinda stuck lately and I kinda wanna start over at this point.
Wondering if I should keep this version up or rework over it when I get back to work.
a defenseless goat 19 Jul @ 7:10pm 
Just wanted to say that I love the freelancer !

It's probably on the stronger side due to how versatile it is, especially for how early it is unlocked. But it's welcome on harder difficulties !

Just unlocked the machinist and I have a good feeling about this one too
ZeterZero 18 May @ 1:45am 
No, that gives me an idea. Thanks.
Circe 19 Apr @ 10:59pm 
Magical Girl: Have you ever wondered what's on top of all those little mountains and cliffs you passed by before the Trial?

Mechanist: There's not a lot of transit infrastructure in Sequoia, probably because this example ended poorly. She thinks she can fix it.

If you want me to just tell you, I can do that too, but since you said a hint~
ZeterZero 19 Apr @ 10:48pm 
Really like these buy uh...man even with the tips I haven't found the magical girl or machanist yet XD. I may be getting tunnel vision and looking for crystals instead of people. Any, like, other hints?
Xenon  [author] 22 Jan @ 12:29am 
Appreciate it, have fun!
Circe 21 Jan @ 2:21pm 
I had a feeling it'd be an engine thing. Honestly though, the Magical Girl class is silly enough (in a good way) that it doesn't really even feel out of place.

No pressure, take all the time you need. In the meanwhile, I've got luck-based shenanigans to get up to~
Xenon  [author] 21 Jan @ 2:17pm 
Unfortunately that'd be a quirk of the engine. Not much I can do about that.
I plan to give a rework pass to the mod and finish it once I get all the sprites and finish my game backlog though.