Arma 3
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Air Raid Sirens
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Data Type: Mod
Mod Type: Sound, Structure
File Size
Posted
Updated
20.896 MB
17 Dec, 2023 @ 9:03pm
26 Dec, 2024 @ 6:13pm
3 Change Notes ( view )

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Air Raid Sirens

Description
Something I made for a server I think some mission makers would like to use.

This mod adds:
(3) towers that add an action to play an air raid siren. The audio was sourced from real recordings in Ukraine, and edited by me to add reverb and other effects to make it sound like it is playing from the tower in game.

Video [streamable.com]

No scripting required
Find in editor under PROPS, and search "Siren". Once placed, walk up to the tower and select "Activate Alarm" on your scroll wheel.

Can be heard up to 1.8 Km.

You have 3 towers to choose from:
  • 1 Minute
  • 3 Minutes
  • 10 Minutes


You can spawn them in the editor, or use Zeus. You can also spawn them using their classname.

(Update: May not be working in MP for some reason. Will update with fix soon.)

For those who want to use scripts.

You can use this with triggers, the sounds paths are:

  • "class Siren1Min" "\CAirRaidSirens\siren1min.ogg" Tower: Cs_AirRaid_1min
  • "class Siren3Min" "\CAirRaidSirens\siren3min.ogg" Tower: Cs_AirRaid_3min
  • "class Siren10Min" "\CAirRaidSirens\siren10min.ogg" Tower: Cs_AirRaid_10min


Example condition for a trigger: This will detect enemy planes / helicopters.

Side: Change to faction you want to detect

Distance of detection: 5,000 (Adjust as needed)

{side _x == east && (_x isKindOf "Plane" || _x isKindOf "Helicopter")} count (nearestObjects [getPos thisTrigger, ["Plane", "Helicopter"], 5000]) > 0

On Activation Example: This will trigger the alarm upon detection of aircraft.

Place the trigger directly under the pole.

To change the source to the tower, change "_soundSource = thisTrigger;" to "_soundSource = Cs_AirRaid_1min;" OR whichever class you placed!

_soundSource = thisTrigger; _soundSource say3D ['CAirDetection1', 2500, 1, 0];


(!) You may repack, extract audio files, or build upon this mod. You may not use this mod or its contents for commercial or "for profit" use.


---> Just Posted: New Ukraine Map!!! <---






Want to play?? Check Out Our 24/7 Ukraine Vs Russia Server!

Search for "Warlords Ukraine Vs Russia" in the Arma 3 launcher

Join our Discord for direction on how to join!.



39 Comments
Lufian 14 Mar @ 5:35am 
Weirdly doesn't work on servers still
 [author] 12 Mar @ 9:19pm 
Sadly this is an abandoned mod I don't really play arma much anymore but maybe this week I could look into making it more advanced.
Little French 7 Mar @ 10:41am 
Hi, I'm useless, would it be possible to publish screenshots to set up automatic engagement for both planes and helicopters but others for only infantry (Blufor, opfor, independent or civilian) only. Thanks
 [author] 26 Dec, 2024 @ 6:14pm 
fixed with remote exec.. should work on servers now
dest 26 Dec, 2024 @ 1:44pm 
it works on the server of only one of mine. Friends have silence . Author fix it
Deal_Mell 23 Dec, 2024 @ 9:11pm 
Johnny Silverhand, The video shows how to activate it, what exactly doesn't work?
Johnny Silverhand 17 Dec, 2024 @ 7:34am 
i placed the siren on the map and it s not working at all any help ?
noob get rekt 11 Dec, 2024 @ 1:31pm 
how to trigger via zeus?
Deal_Mell 21 Sep, 2024 @ 2:24pm 
I figured out the mod, I think it would be a good idea to show what to do for others: https://youtu.be/QbIpFnGUKns
Deal_Mell 21 Sep, 2024 @ 1:13pm 
I experimented with the mod, it turned out that it reacts to a helicopter, but if you specify a radius in the trigger settings, this radius will be a point from which the mod will search for objects, apparently I was mistaken, thinking that the mod does not work correctly, and 2 points, I checked on another map, maybe the map was interfering with it, the mod reacts to: helicopters, planes, drones, artillery, in the trigger settings I chose game logic and is present, place anyone