Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Bloodlust
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Type: Utility
Setting: Native
Game Mode: Singleplayer
Tags: 1.2.12
File Size
Posted
Updated
1.132 MB
17 Dec, 2023 @ 5:07am
11 Aug @ 11:09pm
25 Change Notes ( view )

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Bloodlust

Description
Bloodlust Growth System
Features designed for players, companions, and family members. Compatible with large mods such as Game of Thrones, Forgotten Realms, and Yigu Three Kingdoms.

If you enjoy this mod, feel free to support me to buy me a soda. Your support is the motivation for me to keep updating!

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Update Logs

December 4 Update
  • Improved mod compatibility.
  • Added version 1.02 compatibility for Bloodlust (supports "Cinderland" mod).
  • Added console cheat commands:
    • set_hero_kill: Modify the kill count of a specific hero.
      - Command format: `bloodlust.set_hero_kill [HeroName] | [PositiveNumber]`
      - HeroName: Specify the name of the hero. If omitted, the player's kill count is modified by default.
      - PositiveNumber: Specify the desired kill count. If omitted, the default is 0.
      - Example: `bloodlust.set_hero_kill 5000` (Sets the player's kill count to 5000).

    • set_horse_kill: Modify the horse kill count for a specific hero.
      - Command format: `bloodlust.set_horse_kill [HeroName] | [PositiveNumber]`
      - HeroName: Specify the name of the hero. If omitted, modifies the player's horse kill count by default.
      - PositiveNumber: Specify the desired horse kill count. If omitted, the default is 0.
      - Example: `bloodlust.set_horse_kill 50000` (Sets the player's horse kill count to 50,000).

    • clear_all: Clears kill data for all heroes.
      - Command format: `bloodlust.clear_all`

October 8 Update
  • Fixed a bug where weapon upgrades could not be saved.
  • Added "Survival of the Fittest" feature: Gains based on soldiers killed or lost.

August 23 Update
  • Fixed pop-up error related to enemy lords' duplicates.
  • Fixed "No Retreat" functionality for armies.
  • Enemy lords can now accumulate kill counts on the campaign map.

August 9 Update
  • Fixed horseback control restrictions to prevent "spinning in circles."
  • Limited melee weapon attack speed to avoid missing due to excessive speed.
  • Fixed bug where mounts failed to gain maximum HP from charging kills.
  • Optimized multi-arrow layouts into a matrix distribution.

July 20 Update
  • Removed kill-based skill XP boosts to prevent exceeding the 330 cap.
  • Increased inventory capacity increment per kill.
  • Added a Bloodlust leaderboard. Players can view kill counts and rankings in the town menu.

March 30 Update
  • Kill counts now apply while commanding troops.
  • Added a feature to set maximum troop speed.

February 29 Update
  • Fixed bug where the "No Retreat" feature for soldiers didn't work.
  • Fixed bug where mounts still took damage after disabling friendly fire.

February 24 Update
  • Added a Bloodlust Army Module - Battle Module. Friendly fire can now be enabled/disabled to prevent allied soldiers from dying due to multi-arrow attacks.

February 19 Update
  • Added feature: Kills increase inventory capacity (configurable in MCM).
  • Fixed pop-up issues in merchant escort quests.

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Feature Details

1. General Features
  • Health Points: Killing enemies increases max health and restores health. You can configure the number of kills required and the recovery ratio.
  • Age: Killing enemies reduces the player's age (minimum age is 18). It is recommended to set it to 20 in the MCM menu.
  • Enemy Hero Death: Killing enemies increases the chance of non-faction lords dying. You can also select enemy hero gender.
  • Hero Switching: Switch to any selected hero (customizable hotkey). Do not switch heroes in hideouts, as this may cause crashes.
  • Clones: Gain clones by killing enemies (separate clones for the player and NPCs). The number of clones is configurable.
  • Speed: Killing enemies increases walking speed, mount speed, weapon swing speed, and thrusting speed in battle.
  • Equipment: Killing enemies grants new equipment. You can set keywords to exclude specific equipment from updates.
  • Mounts: Killing enemies with mounts increases max HP for mounts. Blood recovery and kill requirements are configurable.
  • Gold: Killing enemies grants additional gold (customizable gold amount).
  • Attributes: Killing enemies increases attribute points, focus points, and skill points, unlocking skill limits (default 300, max 10,000).
  • Troop Management: Killing enemies increases troop limits, prisoner limits, inventory capacity, movement speed, healing speed, and vision range.
  • Ammunition: Killing enemies increases ammo capacity for bows, crossbows, and throwing weapons.
  • Influence and Reputation: Killing enemies grants additional influence and reputation.
  • Settlement Bonuses: Killing enemies improves security, prosperity, garrison, population, food, loyalty, militia, and construction speed.

2. Bloodlust Army Features (Toggleable)
  • Survival of the Fittest: Army deaths increase unit HP, armor, and skills for both friendly and enemy units.
  • Soldier Promotion: Killing or incapacitating enemy lords allows soldiers to be promoted on the battlefield, gaining skills in real-time.
  • Battle Features: Enemy armies will not retreat, reducing the risk of friendly fire.

Fan-Made Custom MODs
Here are some fan-requested custom MODs:
Popular Discussions View All (5)
1
26 Aug @ 12:24am
old realms edition locked behind paywall
MrSharkey
3
16 Mar, 2024 @ 12:44pm
Clone Army
Volmunix
1
23 Dec, 2023 @ 8:27pm
Cloning in General Request
Hyperboliptichat
315 Comments
顾真颜 3 hours ago 
工坊数量超过5个,打开家族界面会崩溃
Light1997 29 Aug @ 1:27pm 
攻城场景,如果分身是英雄模式,召唤时会报错弹出。
丁真真丁 26 Aug @ 4:46am 
@Dyna1One sb
Dyna1One 26 Aug @ 12:13am 
Sorry to be that guy, but Bannerlord's EULA states that mods are not allowed to be sold: https://store.steampowered.com/eula/1393600_eula_0#:~:text=3.1%20You%20may%20use%2C%20reproduce,behalf%20of%20you%20is%20forbidden .
Mady_d 24 Aug @ 8:53pm 
加血量上限只能新档生效吗,中间加进去mod可以回血但是没法加血量上限
夏云枫 23 Aug @ 10:24am 
还有里面的人物属性设置关了后还是能加专精点属性点突破上限,其他的设置我也不清楚关了后有没有生效
夏云枫 23 Aug @ 4:58am 
吸血最低是1%不能拉到0
夏云枫 23 Aug @ 4:57am 
坐骑设置选项关了后还是可以恢复坐骑生命值
Hood 20 Aug @ 1:14pm 
I hear you @Pootsie Sniffins and I agree with you @Pootsie Sniffins already dropped this one off the modlist
恨意 19 Aug @ 3:06am 
大佬,能不能加一个改箭的重量。打到后面箭太多 太重了 完全走不动路