Barotrauma

Barotrauma

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NT Pharmacy + Improved Husks Compatability Patch
   
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10 Dec, 2023 @ 11:25pm
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NT Pharmacy + Improved Husks Compatability Patch

In 1 collection by Vladmirangel
Vlad's Multiplayer Host Mods
39 items
Description
This mod allows pharmacy pills to work the way improved husks intended for combating husk infection.
This mod overrides two active pill ingredients for compatability with Improved Husks:
  • Broad Spectrum Antibiotics
  • Calyxanide
With the changes it is now possible to use pills to actually cure husk infection.

Detailed Changes
In Improved Husks, Husk resistance is an important component in combating husk infection using Antibiotics. Husk resistance has been added back into the pill effect of antibiotics. Each antibiotic active ingredient now gives 300/600 strength husk resistance.

Calyxanide in Improved husks is also different from vanilla calyxanide. Improved Husks has a special affliction for curing all the different husk related infections using something called "calyxanideinjection" affliction. The pill effect for using calyxanide has now been made to do exactly that. As usual with NT Pharmacy, active ingredients provide half the potency of the original, and diluting the potency too much with silicon will lead to completely ineffective pills.

The secret antihusk pill combo from NT Pharmacy has also been updated to work properly in improved husks. I also followed the same potency ratio of the original pill combo which is at 70%. This is higher compared to the usual potency of ingredients going at 50% when turned into pills.

Enhanced Husks and Improved Husks work the same
This patch is confirmed to work on Enhanced Husks as well since husk infection is exactly identical for both mods. Choose one of them to add in your modlist.

NT Pharmacy Pill Calculator
Here is the link to the official NT Pill Calculator[docs.google.com] I made. You can save your recipes there as well. Just note that all Item values there are Vanilla NT Pharmacy

Mod Conflicts and Mod Load Order
Mod Load order does not matter for this mod, but i still recommend putting the husk mods above the Neurotrauma mods since i have observed some instabilities when the load order is different. This mod overrides pill data for Antibiotics and Calyxanide, so any mod that changes the pill data for specifically those two active ingredients are incompatible with this mod. That is extremely unlikely to happen however.

It is confirmed that this mod conflicts with NT Symbiote due to it having a different affliction tag for calyxanide. The Calyxanide Pill effect will not work the same as NT Symbiote's Calyxanide Injection.

Common mistakes in Husk Pilling
Feel like your pills are ineffective or simply not doing anything? Here are some known issues
  • Your medical skill is too low: Failing the skill check for crafting pills lowers the potency
  • Very low Calyxanide potency: If calyxanide potency is too low, it will simply not do anything. On the flip side, any potency above a certain threshold will cure all husk afflictions. Calyxanide effects in improved husks are very polarizing, its either going to cure you of everything, or it will do nothing at all depending on the pill recipe.
  • Testing the pills using calyx extract: I can't even begin to explain why this happens, but vanilla calyx extract has a tendency to prevent someone from being cured of husk infection for around 1 minute after initiating the husk infection on someone.

Special Thanks to the following people that made this mod possible
Mannatu for showing me how pill effects are edited in NT Pharmacy
Dornam for showing me the ropes since this is my first Lua Mod
Evil Factory for clarifying some questions i had in using Lua