RimWorld

RimWorld

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Non-Binary Gender
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Mod, 1.4, 1.5, 1.6
Filstørrelse:
Offentliggjort:
Opdateret:
5.257 MB
9. dec. 2023 kl. 9:59
30. aug. kl. 13:09
27 ændringsbemærkninger ( vis )

Abonner for at downloade
Non-Binary Gender

Beskrivelse
Adds a non-binary gender option for pawns, as well as relevant precepts
Updated and maintained version of the original mod by Vesper, with permission.

Join my discord[discord.com] to easily provide feedback and report bugs.

Main Features
  • Configurable chance of pawns being non-binary
  • Non-binary pawns can have any body/head type and wear any clothing
  • Both colonists and world pawns can generate as non-binary
  • Adds appropriate gender-neutral relationship titles (child instead of son/daughter, etc)
  • Adds precepts for nudity rules and spouse rules to match vanilla male/female precepts in Ideology
  • Compatible with Character Editor (1.4 only) and Pawn Editor (1.5 only)
  • Compatible with [NL] Facial Animation - WIP
  • Gender neutral name options
  • Safe to add to an existing game
  • Not safe to remove from an existing game

Improvements
  • Mod setting to adjust the frequency of non-binary being selected.
  • Gender neutral name bank with a mod option for how to use it.
    • Only: only gender neutral names will be used for non-binary people
    • Add: gender neutral names are added as options alongside the male and female names
    • None: previous behavior of allowing male or female names to be chosen
  • Body type selection is more varied.
    • Instead of defaulting to the male body type set on the adult backstory, it chooses randomly between the male and female body types.
    • It's also now possible to get the female body type if there's no body types on the back story.
  • Removed support for Prepare Carefully. Yes, this is an improvement, use Character Editor/Pawn Editor instead.
  • Changed the label replacement for thoughts and relationships to use def mod extensions, so you can easily add them to modded thoughts and relationships with patch operations.
  • Changed the pronoun replacements to use translation keys, so they can now be translated.
  • Basic HAR compatibility
    • If you end up with blank heads you'll need an easy xml patch to fix it. Just mention the race to me and I'll add it, or you can look at the patches I've already included if you want to do it yourself.
    • Due to a change in HAR with 1.5 most races no longer need a patch. When requesting a patch please mention which game version you are using.
  • Non-binary people can now be assigned as parents when randomly generating relationships.

Future Plans
  • Ability to add names to the gender neutral bank.
  • A black list for gendered names to try to weed out inappropriate solid names and bios.
  • Integration with Way Better Romance.

Some Notes
  • For the gender neutral names setting, do note that for normal humans these name banks are not always checked. There's a 25% chance to generate a solid bio (preset characters with a name and backstories that players paid to have added to the game). Then name makers, which can be included in many different places, are checked, and if none of those apply, there's a 50% chance to get a solid name (preset names that players paid to have added to the game). If the 'only' option for gender neutral names is selected, then only solid names/bios with a gender possibility of 'either' will be selected, but many of those include gendered names. After all of that, the name banks are used.
  • Currently, non-binary people can only be bisexual or asexual. The upcoming integration with Way Better Romance will allow for more orientations.
  • Non-binary people randomly spawn as parents but are unable to have children via Biotech. This is to avoid having to assign them a 'real' gender, since in code, there's no difference between sex and gender. You can use Simple Trans if you don't mind non-binary people having a separate biological sex.

Compatibility
I will not respond to questions along the lines of "Is this compatible with x?" There will be no list of compatible/incompatible mods.

Rather than trying to test every single mod that might be affected by adding a gender, which is basically all of them, I ask that you just try it and let me know if something breaks. I will do my best to fix any incompatibilities, but there are going to be cases where it's just not possible. Those will be added to the about file as I find them, so your mod manager will warn you.

So, try it and find out.

Bug Reports
The best way to report a bug is to go to my discord[discord.com], or create a new discussion here on steam. The comments are terrible for troubleshooting. If you're getting an error message in the console, you must provide a log. HugsLib log is preferred, but Player.log will work as well. I will most likely also need a mod list, so go ahead and provide that, unless you have a HugsLib log because it's already included.

Provide as much detail as possible about the circumstances that caused the error. Don't make assumptions about which mod might be causing an incompatibility. Try to get your mod list as small as possible using a binary search[github.com] before reporting.

[github.com]
[ko-fi.com]
Populære diskussioner Vis alle (10)
2
30. juni kl. 10:11
Can X replace Y???
Valarie
6
16. juli kl. 22:49
Question/suggestion(request?) regarding integration with Way Better Romance
Wasting Cosmonaut
3
2. nov. 2024 kl. 11:31
non-binary pawns are faceless
GRAVES.
201 kommentarer
watts 10. sep. kl. 16:54 
just stumbled across this mod, and absolutely is my favorite mod of my entire collection. will be showcasing this mod, a lot.
as a nonbinary person, thank you for taking on the role of maintaining it.
divineDerivative  [ophavsmand] 10. sep. kl. 15:49 
@Nezeltha No, you'll need to use Pawn Editor.
Nezeltha 10. sep. kl. 14:54 
Is there some way to use dev mode to force a pawn to be non-binary?
🌸The Kitsune🌸 4. sep. kl. 11:53 
Awesome work, saw that Erin's FFXIV Races got a patch. It's a shame that they got so upset about something that was clearly breaking the game, but either way nice work!
divineDerivative  [ophavsmand] 3. sep. kl. 18:15 
🌸The Kitsune🌸Xenotypes are not races, so that will not be an "easy xml patch". The issue is actually with VEF and how it's implementing gendered genes. Fixing that will require a deeper dive than I'm prepared to do right now, since it will affect more than just head/body types. If you add Body_Standard to the xenotype it will stop trying to give them the thin body type. They'll all have the male body type instead, which I don't like, but it will stop the errors.
🌸The Kitsune🌸 2. sep. kl. 12:39 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3521414450
Can we get a patch for Erin's FFXIV Races?
I believe you'll only have to patch two of the races, being the two Au-Ra xenotypes since they utilize gendered body/head textures.
divineDerivative  [ophavsmand] 27. aug. kl. 6:21 
@QOMRADEQUEER Check the discussion called "non-binary pawns are faceless" for instructions on how to fix that. If you need help, feel free to come by the discord server or message me directly!
QOMRADEQUEER 26. aug. kl. 12:19 
Using this with Intimacy - Gender Works without issue at the moment.

However, I seem to be having a problem with NL Facial Animation, specifically when using EyeGenesis2. Coloured eye genes don't seem to be properly working for nonbinary folks, meaning their eyes are always the default black despite the gene colour.
divineDerivative  [ophavsmand] 16. aug. kl. 14:35 
@Leef They/Them Yeah, I think I see what's happening. The way I'm keeping track is per game file, so it wouldn't get saved with the ideo. I have an idea about a way around that though, I'll see if I can make it work.
Leef They/Them 16. aug. kl. 13:42 
Thanks for this mod! One issue I've encountered is that making a custom ideo (fixed) and saving it won't save the non-binary title for the leader role properly when you save it for later. When loading it and trying to use it it'll create a whole lot of visual jank with quests and factions and such during gameplay due to failing to load a field with a null value. It's easily fixed with devmode during gameplay even by regenerating the leader role and adding the name back in, but it gets a little tedious to do that with mods that let you use your saved ideos for the world's factions.