Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Japanese Translation: Military Engineer Pack
   
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Type: Mod
Mod: Gameplay, UI
File Size
Posted
Updated
32.119 KB
8 Dec, 2023 @ 2:40am
1 Nov, 2024 @ 5:09am
3 Change Notes ( view )

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Japanese Translation: Military Engineer Pack

In 2 collections by adon
日本語化MODのコレクション
89 items
Japanese Translation: Military Engineer Collection
10 items
Description
About this Mod
Japanese version of Military Engineer Pack MOD in the workshop.
It translates to the top of the workshop available & used by many.


Mods for translation
Please refer to the respective workshops for the functions and details of each mod.
Note that mods that change the abilities of the engineers or the effects of the fortifications may conflict.
JNR's MOD Castles - Better Forts: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1768673720 Engineers can rush Walls: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1940096459 Mikecro's MOD Military Camp Improvemen: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2878166834 Rdner's MOD Re-District: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2819985552 Sailor Cat's MOD Earlier Mountain Tunnels: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1871907783 Zegangani's MOD Rush Repair Projects: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3099171519 神羅大帝's MOD Better Military Engineer Plus: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3085921384
2023/12/18に追加
It seems to work, so add thecrazyscotsman's TCS Improved Forts and Engineers. TCS Improved Forts and Engineers: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1098372290


Supplemental Mods
The mods for the Military Engineer included in this Japanese mod can be used together to the extent that they have been used.
Castles - Better Forts: The description that is changed in the fort will be translated. It will add output to fort, and the presence of military and support units in fortifications will also generate production and cultural. Furthermore, the Alcazar Palace in the city-state Granada and the Chateau in France will be given the effect of fort their defenses. Engineers can rush Walls: The description about the Military Engineer will be translated. You can accelerate the production of the walls by using the labor of the Military Engineer. The production of ancient walls can be accelerated by 50%, medieval walls by 20%, and renaissance walls by 15%. Re-District: Dialogs on the caution screen and improvement buttons will be translated. Use all of your sapper labor to remove the area and its buildings, paying the gold equivalent of their production. Removable Districts are removed by projects, but this requires sappers and gold to be removed. Rush Repair Projects: Dialogs on the caution screen and improvement buttons will be translated. Looted or destroyed areas and their buildings will be repaired using the labor of the Military Engineer, not the project itself. The area to be repaired and its buildings must be in production in the city's production queue before the project is executed. Better Military Engineer Plus: The changes related to the Military Engineer will be translated. Overall, the abilities of the Military Engineer will be improved, and effects related to the engineers will be added to the Governor's Victor and some policy cards. Roads can now be unlocked by engineering and can be laid with strategic resources of horses instead of labor. Mikecro's Military Camp Improvemen: Military camp improvements will be translated. Not only engineers, but also melee and anti-cavalry units will be able to improve military camps only once. The effect is similar to fortifications, adding +1 productivity to tiles when improved within a city. Earlier Mountain Tunnels: Only the tunnel description will be translated. You can move the tunnel improvements done by the Engineers from Chemistry to Engineering and unlock them earlier. To the extent used, it is compatible with Better Military Engineer Plus.
Added on 12/18/2023
TCS Improved Forts and Engineers: The description about the arsenal will be translated. As with the other mods, we will improve the overall abilities of the artificers and the effects of fortifications to make them a bit more useful. We will increase the number of laborers to +4 for the engineers and add even more effects to fortifications: +4 combat power, +1 visibility, and +5 HP recovery.