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1) Bonedog pet is OP, deals 350 damage on day 60 and keep pumping. 2)100 Starving bandits attacking my base - most compicated raid ever, and it bugget, beacause part of them teleporting through town gates when stacking near.
3) Stealing from Armor King still as easy, as in vanilla. I robbed him may times without problems. Then no reason to build base, I dont realy need smith and dont need much money, its not worth suffering from 100 bugging bandits.
4) Armored rags and plate jaket looks like a joke, compared to ninja rags and dustcoat. Cover only 3 body parts whith 50-70% chance and have stat debuffs vs 5-7 parts coverege (inclube head) and massive buffs.
All other gameplay moments are impressive, realistic and very fun! Hope the best kenshi hardcore mode will take some edits in future, to become absolutly perfect.
i like those features, cause its somehow kinda balanced - healing is still slow for my master healer. My garru can still die, i mean one of my dudes who had top stats and wore specialist crab armor, died to a headshot from a regular beakthing because of the limited coverage, so i guess the extreme toughness isnt too op when the damage is also op.
Would be great if there was a slight economy tweak though, to make npcs buy stuff from me, i got like 8 shopping stalls full of masterwork armor.
Not sure if i can release the patch either.
I think, it would be great to split this mod into multiple smaller ones - each changing one aspect of the game.
Such split makes sense for 2 reasons:
1) It's apparent that some changes are quite controversial. I.e. not everyone happy with food consumption while sleeping. If there would be multiple small mods, then everyone could select what they want.
2) It would be easier to combine smaller mods with other overhauls. I.e. it would be cool to take just combat system from this mod and combine with UWE.
Good ideias, some stuff is better, i loved how expensive houses are, and some other little things, but mod is not balanced at all, if your goal was to make life harder, well, i think you achieve this, but dont say you aimed for realism because its not. There are better mods that give harder difficulty and more balanced, all the best.
Some unique ideas from this mod I didn't think of, like the various Bed related tweaks.
We end up with guys who get up 10 times before dying.
We're knocked out and we get our blood back in 3 seconds and we're off again.
And the life regen system is not good in my opinion.
In 1 hit you lose 100 points and for the regen you have to sleep and eat 5 steaks.
We end up eating hundreds of foods per day.
I didn't feel much difference between heavy armor or no armor.
I saw hungry bandits destroy paladins of the Holy Nations.
All weapons do almost the same damage.
The skills seem less important and we move really slowly.
Thanks for this mod and have a nice day