Barotrauma
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Enhanced Husks
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198.547 MB
30 Kas 2023 @ 11:56
19 Eyl @ 16:25
24 Değişiklik Notu ( görüntüle )

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Enhanced Husks

Açıklama
ENHANCED HUSKS BETA

The Improved Husks mod aims to improve and expand the influence of the mysterious "husk parasite" in the world of Barotrauma in many ways.

Like more creatures, texture changes, more stuff, funny missions

Enhanced husks aims to take what Improved husks did, but take it in a different direction, using many of the Improved husks mods out there like the missions mod, and several other mods that are associated with the Church of the Husk.
However this mod is still in a BETA state, it has not been finished and other things have yet to be properly changed.
For the mods that have been used, you can find the names of the creators included in their code.
As for why I opted for this method is because my memory is crap and I don't trust myself.

And just in-case I missed a file, make sure you have downloaded Improved husks, or if you already have it downloaded and you want to try this, swap out Improved Husks with this mod [basically like swapping a light bulb].

TLDR: DOWNLOAD IMPROVED HUSKS, BUT DON'T USE IT ALONGSIDE ENHANCED HUSKS AS CONFLICTIONS IN THE MODS WILL ARISE.


Core Features
Do please remember that this is the BETA version of the mod, so y'know it still has these core features thoroughly intact.

-Almost every single biological creature in the game can now be turned into a husk. This means that you can run into various husked monsters while playing, as well as witness the transformation of any of them if infected. (I have gone in and changed almost off of the textures, they all have at least 1 or two changes or have been completely redone.)

-Some husked monsters can further transform into mutants, new custom deadly monsters that can be encountered while playing, as well as manually created, voluntarily and involuntarily.

-New items are now accessible through crafting in the fabricator, allowing you to enter symbiosis with the husk infection, temporarily gain impossible levels of regeneration and even boost the growth of various creatures for your own benefit.

Compatibility

This mod overrides the following vanilla content:

- Huskinfection, disguisedashusk, and husktransformimmunity originally found in "Content\Afflictions.xml"

- Husk Stinger Weapon originally found in "Content\Items\CreatureLoot\creatureloot.xml"

- Calyxanide (Husk Infection Antidote) originally originally found in "Content\Items\Medical\medical.xml"

- Human Husk character originally found in "Content\Characters\Humanhusk\Humanhusk.xml"

- Husk character originally found in "Content\Characters\Husk\Husk.xml"

- Crawler Husk character originally found in "Content\Characters\Crawlerhusk\Crawlerhusk.xml"

- Most of the Cultist clothes found in "Content\Items\Jobgear\Cultist\cultist_gear.xml"

- The entire Church of the Husk questline + some related quests.

The more things a mod overrides, the harder it is for it to be compatible with other mods in general.
So uh, watch out!


Prepare to get swarmed as this mod has plenty more monstrosities and variants to tear you limb from limb. Changes have been made to the Symbiotic to be more compatible with the new updates, don't worry, you just need symbiosis or husk genes to get those buffs.

Useful Links
New Guide: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3273042726
Old Guide: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2545104010
Spawnlist (names of all the monsters, items and afflictions added in this mod): https://pastebin.com/3kdv2EFu


Oh right, forgot that adding people to the contributors also adds it to their mod list, so for the record I'm Ok (BBB) and if you have any issues occurring with the mod, I'm the guy you need to talk to.

Localization

(still uses the improved husks localisation files)
This mod has been translated to the following languages:
Russian - Courtesy of Enigma
Simplified Chinese and Japanese - Courtesy of Pikanic
Polish - Courtesy of Matiz753
Brazilian Portuguese - Courtesy of Polaris
Popüler Tartışmalar Tümünü Görüntüle (2)
22
15 Eyl @ 20:22
SABİT: A place to put to tell me the bugs that may or may not occur
Ok [BBB]
8
12 Ağu @ 13:50
Permanent uncurable puking?
General Granger
500 Yorum
BaguetteMan 16 saat önce 
Can you swap improved out for this mod? Also thank you for making it be able to do that, W.
Ok [BBB]  [yaratıcı] 20 saat önce 
yes, and you can also swap it out for Improved Husks if you are having difficulty with this mod
BaguetteMan 23 Eyl @ 22:03 
Can I safely add or remove it from a campaign
Ok [BBB]  [yaratıcı] 22 Eyl @ 10:08 
Just remove the hash part
imfine 22 Eyl @ 9:13 
Hash calculation returned
189864C64BEF197BB30CBF003067AC87,expected
B352431208417F89D9F10DD64C5491FD
still cant work
BaguetteMan 22 Eyl @ 9:05 
is this safe to add mid campaign
Ok [BBB]  [yaratıcı] 22 Eyl @ 7:01 
huh, wait try copying this version of enhanced Husks into your local mods folder, and THEN changing it so that steam cannot suddenly reset it
特斯鲁 21 Eyl @ 21:14 
I also encountered the same error about the "[Enhanced Husks] Duplicate affliction: 'haste2' defined in Affliction of 'C:/Users/Administrator/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/3101033027/Afflictions.xml'"
And replace the identifier didn't work~
imfine 21 Eyl @ 17:46 
every time I replace Haste2 with humanhuskhaste and enter the game again, they all reset.
i really need ur help ,pls T T
BaguetteMan 21 Eyl @ 16:42 
Uber cool mod, i remember I watched my crew members get mauled and torn apart, limbs flying everywhere, screams echoing over the radio for us to do something, (true story btw from my campaign). Also wanted to ask when that update would arrive with that fix you were talking about. Dont feel pressured to respond. You are by a long shot one of the best mod devs on this game. :steamhappy: