rFactor 2

rFactor 2

43 ratings
World Sportscar Championship 1971
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Description: Historic
File Size
Posted
932.090 MB
24 Nov, 2023 @ 2:38pm
1 Change Note ( view )

Subscribe to download
World Sportscar Championship 1971

Description
Sportscar racing in the 70's was a transition point as engineers and teams utilized more advanced technologies, materials and aerodynamics. Aero was critical to Porsche's dominance in the season although Ferrari was still very much in the fight each race, mostly being hampered by mechanical failures throughout the season. This year would prove to be one of the last truly special years in racing as it featured big 5 liter engines, true prototype race cars, and top speed records (well over 330kph) that would take decades to break. Bias-ply tires on equipment that only had performance priority and safety second lead to astounding spectacles in both race craft and unfortunate incidents.

Storm Gang Simulation[www.stormgangsimulation.com] worked closely with Apex Modding[shop.apex-modding.com], Crossply and Chief Wiggum to create a 4-car pack of some of the most iconic sportscars of the day. This includes:


Alfa Romeo TT/33/12
An unusual entry in the mod as it was the TT33/3 which participated in 1969-71 (the TT/33/12 wouldn't premier until 1973 with the 3L flat 12). Unfortunately, this was the closest Alfa available at development time and Chief Wiggum graciously allowed development to BOP the car to the other 1971 cars. Like the Lola, it is very fast and has a menacing scream. The team with crafty engineers and focused pilots could easily compete for the win in the Alfa.

Ferrari 512M
While Apex Modding provided the S version model, Storm Gang Simulation tweaked it for 512M performance. Ferrari had performance in hand to challenge their German rival but were constantly plagued with mechanical troubles. The 12 Hours of Sebring provided their only 1971 win with the 917K's out for their own braking woes. This was the last year of the 512 before Ferrari switched to the 312 series. Apex did another stunning job with modeling and initial physics work while SGS provided additional historic liveries and updated BOP physics that were a strong counterpoint to the Stuttgart machinery, especially at the top end.


Lola T70 Mk3b Spyder
The Lola brand is popular throughout this period of racing. This Mk3b paired British design with a Chevy powerplant under the hood. While the car struggled in European races, it was very successful in the US with Jackie Stewart running it to victory on multiple occasions. This Spyder version was made to be incredibly fast on the straights and a handful in the turns. Those with a steel reserve can take victory but one small mistake could mean catastrophe.


Porsche 917K
The 917K was an absolute juggernaut in the 1971 season. After refining their aero issues from the longtail version run previously and implementing wild new tech such as a nitrogen filled tube-frame chassis (for weight reduction), Porsche was unstoppable. The 5L flat 12 thundered to victory at nearly every race, including the infamous 1970 Brands Hatch 1000 where Pedro Rodriguez went from over a lap down to dominate in miserable wet conditions. Apex Modding did a top job of modeling the car while SGS provided testing and driver feedback, making a very stable and easy-to-handle racer.

AI categories are (note there are no differences between the Pro and Am cars - it's only for driver class separation if leagues wish to utilize):
S 5L - Pro
S 5L - Am

Known Issues:
- PBR materials to be updated
- Alfa lights need a shader update
13 Comments
Storm Gang Simulation  [author] 16 Apr, 2024 @ 5:18pm 
@kondor999 they should be positional using the updated rF2 sound engine (omnisound). You may have to double check your sound settings to ensure they are optimal for your setup
Kondor999 14 Apr, 2024 @ 10:45pm 
Do these cars have engine sounds that come from the rear speakers if you have a 5.1 system? i could've sworn the last time I played rF2, it finally had working surround sound (after 10 years).
Storm Gang Simulation  [author] 7 Dec, 2023 @ 5:15pm 
@mak80 No difference in the cars at all. It's just a convention to help leagues in case they want to run multi-class out of the box. The vehicle files are all set.

@Lane glad to help!
Mak80_ 7 Dec, 2023 @ 9:31am 
what's the difference between am and pro class?
Lane 1 Dec, 2023 @ 3:22pm 
I retract my statement there is no single folder was the amwsc70 mod that has the single folder
Lane 1 Dec, 2023 @ 3:08pm 
thank you for making The opponent single folder,I may have missed it the first time,so
Salute great fun Mod
Lane 28 Nov, 2023 @ 3:35pm 
it is such a pain to have to click each car to see how it shows up in the opponent filter
then make a list of what I have to click
Lane 28 Nov, 2023 @ 3:33pm 
x2 on what Geest asked about the single folder opponent filter
I wish all mods did this
Thomas J. Larsen 28 Nov, 2023 @ 2:20pm 
So much for the nature of car menu setup.
It’s all fine and in order now.

I think it’s about time to mention that these cars are wonderful.
My heart belongs to the Lola with only four gears and a top speed around 340 km/h.
DurgeDriven 27 Nov, 2023 @ 3:51pm 
Take you couple minutes to make a rfmod with MAS2
Call the series by the mods name
Then only filters you will see are the mod
Only tracks you will see are 1971 and others you select for the Series
This saves having to scroll big filter and track lists besides looking neater for mine