Reassembly

Reassembly

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Syzium [Synthwave Mod]
   
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22 Nov, 2023 @ 1:49pm
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Syzium [Synthwave Mod]

Description
A vaguely retro-styled faction whose weapons grow in power as your ship grows via a unique gimmick: Computronic Mass. Essentially, the more hull you have, the more damage and velocity your weapons gain. They have multiple generators with different effects on your weaponry, too - so you can fire Hardlight Torpedoes with explosion radii the size of a small sun or build your dream superweapon complete with dramatic steam vents.

///WARNING:///
The Dynopile (capsule-looking generator) sometimes crashes the game in sandbox mode! It's fine while flying around in campaign mode (although I haven't tested building in campaign mode,) but if you want to build using this block, either remove your ship's core so it doesn't fire its gas cloud or save frequently. I have absolutely zero clue what causes this, so if someone who knows more than I do about Reassembly wants to take a look at the Dynopile's code, that would be greatly appreciated.

This faction is also a bit fragmagic-heavy, so if you have a slower PC, consider lowering your physics updates per second setting (which may break some effects) or disabling other performance-intensive mods (shaders, for example) while you play.
1 Comments
danny420dale 22 Nov, 2023 @ 6:36pm 
Sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet!