Oxygen Not Included

Oxygen Not Included

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[Vanilla + DLC] Biobot Upgrades
   
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Compatibility: Base Game, Spaced Out!
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8.598 MB
19 nov, 2023 @ 12:24
28 jan @ 15:20
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[Vanilla + DLC] Biobot Upgrades

Beskrivning
Introduction
The mod adds more features to your friendly Biobots:
- Zombie Recharge: Biobot collects Zombie Spores from the atmosphere, clearing it in the process. Collected Spores will be used to recharge it's biobattery
- Enabled Farming chores
- Enabled Life Support chores
- Enabled advanced Digging chores
- (more potential updates in the future...)

More Biobot Mods
If you want to expand your Biobot capabilities even more, you may consider other mods for it:
- Control your Robots by Sanchozz

GitHub
If the mod crashes your game, please open an issue on my GitHub and provide logs from the game so I could search for the source of the problem. You can also use it for local download and to access source files. You can find it here[github.com]

PLib
This mod uses PLib library by Peter Han to create in-game Option menus.
It is available under the MIT License and you can find it here[github.com]
Great thanks for helping modding community with this library!
61 kommentarer
Bzhydack 26 aug @ 16:24 
I found out buggy interaction between this mod and "Reapy the Harvester Bot" Mod. Biobots try to harvest plants already harvested by Reapy, and reset plant growth to zero.
Gem 10 jun @ 14:18 
The prehistoric DLC moved chore preconditions off the main thread, and this mod will break when it's released.
gq4072 29 mar @ 10:09 
that's ok, I can deal with that, though actually FINDING the bots to order them back into a sporechid chamber is rather annoying, (I'm using control your robots as well), I guess that's an issue better solved by that mod's author. I'll ask them about that.
pether.pg  [skapare] 29 mar @ 4:38 
There is no seeking involved. If the biobot happens to be in an infested area it will recharge, but it is not aware of the process.
There are no plans in the future, I'm currently not developing much in ONI modding.
gq4072 28 mar @ 20:20 
So, will Biobots actively seek out zombie spores if they're low on fuel, or do I have to lock them in a room with sporechids to get them to refuel? If not, is that something you plan on adding at some point?
Gradenko 29 jan @ 12:10 
Thanks, great mod. The biobots seem to be able to move construction materials around and pump liquids to bring them to a bottle emptier. However a simple relocate of resources they don't seem to do. Hope you can include that in a future update.
irgend son OpfA 28 jan @ 23:26 
thx a lot! you are the best. XOXO
pether.pg  [skapare] 28 jan @ 15:22 
New mod update released - Fixed crash on game load introduced by recent game updates
Dot 25 jan @ 12:29 
after the new hotfix this mod keeps crashing,i already saw that someone already made a thread on github though.
irgend son OpfA 24 jan @ 23:59