Garry's Mod

Garry's Mod

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RDR2 Battle Callouts
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Movie, Roleplay, Realism
File Size
Posted
Updated
114.455 MB
15 Nov, 2023 @ 10:13pm
19 Nov, 2023 @ 10:44pm
3 Change Notes ( view )

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RDR2 Battle Callouts

Description
RDR2 Battle Callouts

Wut is this?
Did you ever want to larp as Arthur Morgan or John Marston? Well with this you can do it better.
This makes you speak in battle by taunting your enemy, responding to damage, doing something or just pressing a button in a menu.
There's also a few minor interactions which make you speak outside of battles, such as: Falling to your death, Jumping, Roughy landing and Breathing

Commands
cl_rc_enabled - Duh. (you can still hear other players speaking if you're in a multiplayer server)
cl_rc_debug_enabled - Enables some debug information that is only seen if developer is set to 1.
cl_rc_voice_name - Lets you change your voice pack. By default theres: john, arthur.
rc_menu - Toggles the voicemenu. If you bind it, it'll keep the menu open until you press it again.
+rc_menu - Enables the voicemenu. If you bind it, it'll keep the menu open only if you hold the button down.
sv_rc_enabled - Duh. (disables it globally for everyone)
cl_rc_chance_%event_name% - Lets you change the chance of a certain event.
cl_rc_timeout_%event_name% - Lets you change the desired timeout of a certain event.

Developer Information
Practically this mod allows others to make voice packs for it, but you might find the base limiting. Here a few notes you need to keep in mind if you decide to do so anyway:
1) Don't use non-wav formats, as it'll break certain timings due to SoundDuration() not supporting anything else but wav (if you REALLY want non-wav, lmk)
2) Conversion tools can be found in the github repo. (you need python and "pip install pydub" for them)
3) If you do not wish or can't include a certain event type, you can simply not create a folder for it. The mod will ignore it and wont try to use it.
4) If you wish for more functionality, let me know or make it yourself. You can pull request improvements, fixes or changes to my github repo or post your own version wherever you want. No need to ask me for permission. (refer to the unlicense license if you're unsure. fyi i have it on almost every mod i made fully myself)
5) All the events and their names can be seen in the "rc" folder in "sound".

I still have questions...
You can ask, but if it's something I described already - you're a dummy. Also don't post lua errors or bug reports in the comments, do it on github.
45 Comments
Scmccoy83 31 Aug @ 12:32pm 
aw, anyway still good mod
BaJlepa 6oJlbIIIou' eJlDaK  [author] 31 Aug @ 6:58am 
i don't think so
Scmccoy83 30 Aug @ 4:02pm 
can u bind them? the selections, not just the meny?
TigasVi 7 Feb @ 9:26pm 
The "taunt" section could have him screaming "Lenny!" :winterbunny2023:
Nate 17 Aug, 2024 @ 11:46am 
can you add dutch and micah and sadie voicelines tbh that WOULD be cool ngl
meme machine 21 Feb, 2024 @ 3:39pm 
could you add it so i can change the volume of the lines?
LTV 4 Dec, 2023 @ 6:46pm 
alright thanks
BaJlepa 6oJlbIIIou' eJlDaK  [author] 4 Dec, 2023 @ 6:44pm 
rdr mechanics on my workshop
LTV 4 Dec, 2023 @ 6:13pm 
what is the dead eye mod you used in the video?
Mono 26 Nov, 2023 @ 9:49am 
@Junki :] you do not use the number keys to select them, you use your mouse to hover over them and click on them.