Don't Starve Together

Don't Starve Together

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DST re-balanced
   
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10 Nov, 2023 @ 7:26am
3 May @ 1:59pm
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DST re-balanced

Description
DST re-balanced was born as a fun project, but it quickly became something bigger!
This mod aims to fix most of DST balance problems, going from simple tweaks and reaching full reworks!
Here are some highlights of the most interesting changes:
- A curse lies beneath the shadows, be careful and don't get hit!
- Some clothes got new and interesting abilities, alongside some tweaks to thermal stone they are now more useful than before!
- The best winter clothing is the winter hat, and the beefalo hat can be used to feed and brush beefalos more efficiently
- Night light warms/cools you depending on the season, and has more range too!
- Chill amulet got completely reworked, it freezes enemies when you hit them at half the speed of an ice staff
- Some characters got slitghly reworked, such as Winona, Wolfgang, Warly, Walter and Maxwell while others got some minor tweaks (Wanda, Woodie and Wickerbottom)
- And many more tweaks and changes!

A new DST mechanic "THE SHADOW CURSE":
Pay attention to those pesky shadows, because if you get hit by them you'll be cursed!
- 2 hp lost every second while cursed
-10% less damage dealt while cursed
- Duration varies from enemy to enemy
- All characters will say something when getting cursed (they won't repeat themselves if hit while already cursed)
- An animation will play while cursed! (the same as the shadow sneak)
- Wormwood, being a lunar entity, will receive 3 damage per second instead of 2 while cursed

EVERY shadow creature applies the curse, but crawling horror for only 2 seconds, terrorbeak and most of other shadow entities for 3 seconds and shadow bosses for 4 seconds.
As of now "The Shadow Curse" fully works, but we'd still like to add a couple of things to it, most notably giving the player the ability to apply the curse to enemies in some specifiic scenarios.

We'd like to have a wiki for the mod, but as of now you can check the following document:
https://docs.google.com/document/d/1APzmNTvELFAfEuf6tWZAh11zBWOG8H4LLn5GfNjEdTg/edit#heading=h.ik2rakbh2lux

FUTURE CHANGES:
- Add the ability to turn on/off the changes
- More fixes and tweaks
- A more in depth shadow curse

PLEASE GIVE US FEEDBACKS AND OPINIONS ABOUT OUR MOD, THEY'RE ALWAYS APPRECIATED.
6 Comments
uxs08 7 Jun @ 5:08pm 
can you make it to were the were beaver will auto pickup all the things he breaks so they automatically get added to your inventory
this will solve the only problem the werebeaver has picking it all up
Sacco  [author] 13 Feb @ 8:50am 
@ХОМЯК it's more of a consistency change honestly. It's weird to see a suit have the same durability as its helmet counterpart.
ХОМЯК 13 Feb @ 8:17am 
I think that buff of the dreadstone armor is unnecessary. It is already almost infinity armor with high defence
Sacco  [author] 9 Sep, 2024 @ 1:25pm 
@lightlance26 an update has just released which aims to fix some of Walter's problems.
Lance 31 Aug, 2024 @ 4:54pm 
Any plans to change walter? This mod looks promising
maddo 13 May, 2024 @ 8:24pm 
looks cool