Project Zomboid

Project Zomboid

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TWD Real Camouflage
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294.785 KB
3 Nov, 2023 @ 3:34pm
29 Jul @ 3:53pm
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TWD Real Camouflage

Description
The same camouflage from the TWD in PZ!
How to use: Just right click on a corpse and use camouflage
*The camouflage works if you're bloodied
*The camouflage goes off if you clean yourself
*Zombies will see you but won't attack
*Zombies will attack you if they get too close
*You'll get sick if stay camouflaged for a long time
*You will get very nervous when the zombies get too close
*Disadvantages are in line with character traits

Workshop ID: 3071253656
Mod ID: camouflage_wilame
Popular Discussions View All (2)
5
17 Jul @ 4:45am
Bugs
Wilame Souza
3
22 Sep, 2024 @ 10:51am
New features and improvements
Wilame Souza
96 Comments
Scythe 12 Sep @ 8:57pm 
Cont. It's kind of interesting seeing how people would use this sort of tactic. Being as I always develop stealth over time, taking out a zombie and staying hidden while getting ghillied up in zombie chunks isn't an impossible feat for me. Then I can just mosey my way on out. I would have an abundance of shot shells usually so I thought of using the camo to walk a ways past a horde and fire a sound off to draw them off the road for my car. The nausea almost was the last nail in the coffin when I had hella negative moodles lol
Scythe 12 Sep @ 8:51pm 
@Stu_Monster makes a point I never thought of which would be interesting but I think the nausea should be revised at some point. I'm doing a playthrough of an insurgent operator getting through the mission and apocalypse with a lot of guerrilla-like tactics inspired from Vietnam stuff. On top of the fact that a military operator in a tier 2 unit or above is able to handle this sort of deal without blowing chunks from it, I think that if you have traits like desensitized and whatnot you should be able to spend prolonged time periods or maybe even infinite periods of time covered up in the "camo" under the perfect circumstances like disease resilience at play. I think that if you carefully build and develop a character like with what a decent handful of mods allow, you should have the possibility of using this for a drawn out strategic plan or retreat. Can't wait to see what comes with you reforging this mod after the update's stable though.
Stu_Monster 1 Sep @ 1:52am 
Is there anyway to reduce how long it takes to take nausea? A gas mask, a value somewhere, I love the mod, and getting sick overtime is definitely a good way to make it not too powerful, but I wanna be able to lure a horde of zomboids at an npc base or something like a real whisperer. An alarm clock or watch beeping on your person is a good way to lure them without blowing cover, but I get queasy so quickly. Lemongrass might help? Not sure but I'd like the ultimate whisperer build to be some way of not getting sick so quickly from the camouflage.
._. 3 Aug @ 11:27am 
PLEASEE 42B
benjamin5455 17 Jul @ 5:29am 
Yo man i have a problem zomboids still see me when im blooidid and I play with other mods to so im wondering if one of my mods are making it so this one dosent work?
Kai 26 Jun @ 10:45am 
Nice mod! Improve it, and will get better
Wilame Souza  [author] 14 May @ 4:44am 
I'm waiting for the 42 stable version to reforge this mod
Mish 1 Feb @ 6:32am 
The mod is incompatible with others, is it that camouflage no longer works in my new games?
Goober 11 Jan @ 12:45am 
Cool mod but it needs to be reworked alot
Alex Neva 4 Jan @ 6:04pm 
Can you make it for build 42 pls?