Barotrauma

Barotrauma

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Hazardously Enhanced Reactors
   
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2.979 MB
26 okt, 2023 @ 11:53
16 okt, 2024 @ 9:14
17 ändringsnotiser ( visa )

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Hazardously Enhanced Reactors

Beskrivning
A Patch/Merge to combine Enhanced Reactors with Hazardous Reactors.

LOAD ORDER:
  • Hazardously Enhanced Reactors
  • Enhanced Reactors
  • Hazardous Reactors
Key things that this mod/patch does:
  • Automatically converts Hazardous Reactors items to their Enhanced Reactors counterpart(HR Crates have a button in order to avoid issues with existing campaigns)
  • Combines HR's reactor logic with ER's logic
  • Removes some of HR's custom radiation afflictions in favor of Enhanced Reactors' radiation system
  • Potentially makes your life on the sub even harder
  • Utilizes the cartridge system from Enhanced Reactors, adds a new cartridge which uses the Incendium Rod
  • Increases HR's backpack size by 2 in order to make it more backpack-y now that there's a backpack in basegame.
  • Probably some other things that I don't remember or are too small to mention here

Note that the balance (especially radiation-related stuff) may not be that good at the moment as I've only tested it in a campaign for around 5 hours. Please let me know if anything is outright OP

This patch should be safe enough to apply to existing campaigns. BACK UP YOUR SAVE FILE JUST IN CASE!
68 kommentarer
Smuzipitek 2 okt @ 11:10 
i tryed to make some depleted bars using fuel processor. for some reason it will randomly catch on flame and almost instantly explode, is this problem of that mode or is it because of different mod?
Lenny  [skapare] 24 sep @ 15:12 
Sure. I haven't maintained this patch in ages.
Justglassin 24 sep @ 13:44 
I am working on making this work with the newest versions of Hazardous/Enhanced reactors for a campaign I'm planning to host. Would you be ok with me posting it as a forked version here on steam if I give you credit for the original?
PBL 18 jul @ 19:25 
like @Cat_Jefferson said, all the "fuel rods" from enchanced reactor will become "empty fuel rods" and cant be picked up with tongs, or the rod holder or put in the crate. Also none of the rods go into the exosuits, and the ones that do will spread radiation and start fires,
PBL 18 jul @ 19:08 
whats the diference from "uranium fule rods" and plain old "fuel rods".
PBL 18 jul @ 11:52 
the fuel rods dont go into the exosuit
Cat_Jefferson 30 jun @ 14:47 
I understand that there may not be any more updates.
Cat_Jefferson 30 jun @ 14:46 
hi, i have encountered either a bug (maybe partly outdated) or a conflict with some mod in my build... The question is, is it possible to rework the empty fuel rod (Enhanced Reactors) into this mod, this empty rod cannot be put into boxes or containers, not even into the manual rod holder. Why do bots not know where to put it and throw it on the floor, an d the radiation is strong
also didn't help with the Enhanced Reactors - Reactor Management (Add-On) addon, there empty rods also become standard ones, which don't want to interact with storages
I_exist_help 13 jun @ 13:45 
i also think fuel rods lose durability over time outside of reactor. Is this intended Behaviour.
I_exist_help 13 jun @ 12:55 
hello depleted fuel rods become empty fuel rods from enhanced reactors and cannot be stored inside fuel rod crates or picked up with tongs. The mods are in the correct load order.