Star Trek: Infinite

Star Trek: Infinite

97 ratings
Start Techs
4
   
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File Size
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2.840 MB
21 Oct, 2023 @ 9:03am
8 Nov, 2023 @ 3:01pm
2 Change Notes ( view )

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Start Techs

Description
Each of the major powers starts with four additional techs.

COMPATIBILITY
No files modded, so should work with just about any other mod. Instead, additional game_start on_actions have been added in a new file.
Most mods prevent gaining achievements with Ironman, including this one.


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11 Comments
bratacsga 29 Dec, 2023 @ 12:47pm 
Oh I never said it was undesired, merely unexpected. Though it did mean it took longer than usual to unlock Worf, I'd still call "not getting attacked by pirates" an entirely positive consequence :)
AlphaAsh  [author] 29 Dec, 2023 @ 11:53am 
I always push for alloys and fleet early. Pirates always show up eventually, and I swat them.
I'm not going to cater for such changes in game behaviour. This mod gives each major four additional techs to start with. That's it. That's all it does. If you're seeing a correlation between its use and an undesired change in the game, then the solution is obvious.
bratacsga 29 Dec, 2023 @ 5:41am 
Is this mod supposed to scare the pirates off? I just finished a Captain Difficulty Federation run with this mod, and though I got the initial notice that the pirates were out there, I suffered literally half an attack.
"What's half a pirate attack?" I hear you ask. It's when they're in the middle of attacking a minor power at the moment that power finishes integrating.
If, as I suspect, the pirates are coded to go after whoever is weakest, giving the major powers 4 extra techs for free seems to make it so only the minors get targeted.
AlphaAsh  [author] 6 Dec, 2023 @ 1:51am 
It isn't. Pirates don't get any extra techs.
Outlaw Thirds 5 Dec, 2023 @ 8:23pm 
This might be what's making the early pirate attacks all jacked up, heads up. We're also using the lore-accurate map mod.
AlphaAsh  [author] 24 Nov, 2023 @ 3:57am 
Ideas:
A- You got better at the game.
B- Increase the difficulty further.
C- Stop using the mod.
Assassin's Blade 23 Nov, 2023 @ 4:28pm 
I think this may have unbalanced the game because I used to get my ass kicked on Commodore difficulty, but now I almost take no damage.
Ideas?
Redeye 23 Nov, 2023 @ 4:13pm 
that was actually pissing me off lol thanks
His name is Robert Paulson 22 Oct, 2023 @ 1:58pm 
Thanks for this. The fact that devs put no effort into faction tech specialization, which is such an obvious way to give the game flavour, is mind-boggling.
uwot 21 Oct, 2023 @ 4:46pm 
@steven_kodaly
lol