Total War: WARHAMMER III

Total War: WARHAMMER III

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Regiments of Renown - Compilation SFO
   
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259.566 KB
19.10.2023 klo 14.46
28.1.2024 klo 3.45
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Regiments of Renown - Compilation SFO

1 kokoelmassa, tekijä Think Critically
SFO Landmarks and Legends 4.1 Updated
385 luomusta
Kuvaus
Welcome back, Commanders
This is an SFO submod for Decomposed's Regiments of Renown - Compilation. I like this mod because ROR's are a fun way to get more unit variety while avoiding unit bloat. I particularly enjoy the Chaos Dwarves units added by this mod as they are especially creative, giving the Dawi-Zharr access to a corrupted take on Dawi units like Giant Slayers.

Compatibility
The ROR - Compilation mod is required. Do NOT use any of the individual ROR mods from Decomposed. However, the SFO submods by Ricketybob and El Papa should be compatible. I have intentionally named my packfiles and tables so that if you use one of the existing Regiments of Renown submods with mine, their changes will overwrite. This way you can use my mod and the full compilation with SFO even if you prefer their balancing.

This mod uses the dependency manager for @ror_series_compilation.pack. It does not use the dependency manager for SFO.

Features
I strive to make my submods as complete as possible. Here is a full list of my submod features.
SFO unit stats.
In SFO, all ROR are allowed to gain exp and all units have rank depth of 2
SFO tabletop caps for every unit
SFO abilities
SFO unit groups for techs and redline skills
ROR unlock levels lightly adjusted in accordance with SFO. Many units unlock a level earlier.
Melee weapons, projectiles and projectile explosions all tuned to SFO standards.
All units have their bullet points brought in line with SFO
Lizardmen skinks and ripperdactyl ROR are given faster leveling in SFO
SFO unit upgrades have been added to appropriate Beastmen, Dark Elf and Bretonnia units
Some ROR have been given more accurate names based on SFO added units.
For example, Gulmoth's Bone Eaters are now (Bullgors) because SFO does not have (Minotaurs - Great Weapons).
Created unique UI grouping for melee duelist bone giant as he shouldn't be a specialist artillery.
Fixed incorrect key in unit_variants_colours_tables for deco_royal_chariot.
Daemonbane, Fireblood, Slow Death and Toadskin ammo for the Skink Javelins and Chamelon Stalker ROR units were not fully implemented in the original mod. Fixed the ranged weapons from the mod to be compatible with vanilla Lizardmen ammo type ancillaries.
72 kommenttia
TToKKang 6.6. klo 0.56 
Hello! I received a request and translated this mod into Korean and uploaded it. If you don't like what I uploaded, I will delete it!
Mann 19.3. klo 8.53 
The panther banner is missing on the ror unit knight panther
レイセン 1.2. klo 9.07 
crash when i end a battle or load an old save
Crum 29.1. klo 19.05 
mod doesnt work for me CTD on startup
Vice 24.12.2024 klo 13.19 
update this for a merry Christmas
ElyonHU 6.12.2024 klo 10.53 
up pls
Morgoth9619 29.9.2024 klo 12.19 
Needs update
mikelangelo70 29.8.2024 klo 12.30 
update please
VikingHawk 8.8.2024 klo 3.28 
This mod currently makes the game crash with the 5.1.3 update.
Tested by enabling my mods one by one.