Crusader Kings II

Crusader Kings II

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After The End - JO'Geran Mod
   
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File Size
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16.354 MB
10 Oct, 2023 @ 4:53pm
24 Jun @ 4:44pm
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After The End - JO'Geran Mod

Description
The After The End JO'Geran mod is a Fan Fork of a Fan Fork.

Since the release of CK3, updates to After the End have by and large stopped, my aim is to create new updates to ATE in my own image.

I like to conceptualise the JO'Geran mod as ATE for CK 2.5 - I will be importing features over from Crusader Kings 3, but nonetheless maintaining all the strengths of CK2.

Current Features
-Fixed parts of how Open Range Feudalism Works
-Added significant Localisation
-Bugfixing Galore
-Added Sikh, Quaker, Orthodox Christian, Ahmadiyya, Remembrant, Ufologist and Marian Faiths
-Added distinct Gaian Branch traits for the "Choose Gaian Path" decision
-Added multiple Historic Bloodlines, and more title history in general
-Trailwalkers now have region based "Tales" they can here
-New Chivalric Society for the Holy Columbian Confederacy
-Restored planned Charismatic rework that was cut from development
-Postadventists, Brethren, Consumerists and Monetarists reworked



Discord Link: https://discord.gg/8Nz9mKktfu


I would like to thank the following people

-Serial Killer Yo: Provided me with significant code for the Postadvenist rework, and graciously allowed me to use some of his bloodlines.
-The Team of Aguilla O Sol who are working on another continued fork of After The End: They have been consistently cool people to discuss Crusader Kings modding with
-The team of New Era Old World for allowing me to import features from the mod into my own work. I feel especially obligated to thank them, as due to fandom rivalries, many ATE fans overlooked NEOW, when it is arguably one of the most fleshed out mods that currently exists for Crusader Kings 2.
-Novaraptor - Publisher of the Canadian Heresies mod(Published in the ATE Discord) - Gave me permission to steal many of her ideas
-Krakenlord - Publisher of the Profits and Pirates mod(Published in the ATE Discord) - Gave me permission to use much of his code.
-Onkos, who made the After The End Rivermod - Gave me permission to adapt aspects of Rivermod
-Slothinator of the Chivalric Societies Mod - Gave me permission to use parts of his code for this
50 Comments
JO'Geran  [author] 2 Oct @ 8:01am 
@Yeehaw_Gamers - Yeah that is a bug. Should be resolved in the next update
Yeehaw_Gamers 21 Sep @ 7:49pm 
I really like the mod so far, but one issue that i've come across (and i'm not sure if its a bug or a feature) but when you are playing as a nomad and you are pilaging territories, the over demesne event pops constantly, leading you to get way too many clans. This event will fire until you only have a single territory, or your pillaging is done
JO'Geran  [author] 11 Sep @ 4:04pm 
@commandertrailblazer Full Rivermod would probably cause conflicts yeah.
commandertrailblazer 9 Sep @ 6:30pm 
Thanks for your reply! Is the River mod recommended for a more complete experience, or does it conflict with your stuff?

Also, the work you've done is amazing! The enhancements to cultures alone make playing with your mod worth it.
JO'Geran  [author] 9 Sep @ 10:58am 
@commandertrailblazer It includes parts of Rivermod yes. Also, from what I'm aware, I think the Anniversary Edition is removing the Checksum event in the next update.
commandertrailblazer 8 Sep @ 10:45pm 
Does this incorporate the AtE River Mod?
commandertrailblazer 7 Sep @ 7:58pm 
The checksum error event pops up when starting a new game in the Anniversary Patch. No bugs as far as i know as of yet.
JO'Geran  [author] 31 Aug @ 1:00pm 
@A Tubular Joobular - No worries, I deleted the request to find out where it started, because it didn't matter - Traditionalist Pilgrimages by sea are broken regardless of where they start. It's an issue with the IF Statements, where the commands aren't seperated from the conditions properly.
I started the pilgramage in Milwaukee. Countess Gertrude Stoklasa has a bunch of tradionalist family and the county she rules in Chiraq Traditionalist, so I decided to convert.
JO'Geran  [author] 31 Aug @ 6:29am 
@A Tubular Joobular - Thanks. I knew there was probably a bug in Pilgrimages somewhere, but I'd never come across one before.