Don't Starve Together

Don't Starve Together

149 ratings
Extra Equip Slots
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
734.281 KB
4 Oct, 2023 @ 4:45am
17 Jan, 2024 @ 11:46am
9 Change Notes ( view )

Subscribe to download
Extra Equip Slots

Description
DS->DST port
Add One/Two Slots: Backpack and Amulet
DS ver:2891889557
Won't support any compatibility with other mods. Pls consider fixing on your own.
Why this mod: None of the existing 5 slot mods address the animation issue, hence a solution.
features
  • HUD skin mod support
  • automatically guess an item belongs to body or backpack
  • limited animation support
  • Mannequin support
  • rules imported from https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2950481491
  • green amulet for both old crafting menu and new
  • rebirth amulet for rebirth
  • correct integrated backpack arrow
  • dynamic setter for equip slots. For example, some repairables.
not tested
  • vortex cloak
  • Hamlet's fog, will only test when Hamlet mod comes out
  • Wheeler
  • Wilba
  • setbonus component
  • drownable component
  • spoil chest scenario
  • mannequin's animation
plans
  • investigate the possibility of glasses
  • investigate if should change hermit crab's brain and animation
  • investigate the animation with lag compensation
  • punching bag
  • slurtle brain and slurtle snail brain
  • check beard slot
not planned
  • heavylifting
  • mininglantern and redlantern
  • investigate slurtle shell armor, it is both body and backpack
  • waxed veggies
      known bugs
      • not compatible with Fengling's skin API, like that in Legion and Sora. You need to disable "Anim(DST)" and "Anim" option for this.
      • the amulet layer will not sync with your current animation, but with your facing direction.
    35 Comments
    BigBigMeow 14 Jul @ 7:43pm 
    好MOD,感谢
    leshyk- 21 May @ 6:12am 
    Hi Rick,

    Great mod — thanks for your work on it!

    I wanted to ask if there's a configuration option to prevent the amulet from automatically equipping when picked up. It's a bit inconvenient, especially with the orange amulet, since it starts collecting everything as soon as I grab it from the ground.

    If such a setting exists, could you please let me know where to find it? And if not, would you consider adding it in a future update?

    Thanks!
    Anarch Cassius 16 Feb @ 8:48pm 
    Finally a working mod with all slot visuals. It's been ages. :steamhappy:

    Showtime could use HUD skin support but I suppose that's on the HUD authors.
    RICK  [author] 1 Jan @ 3:29am 
    @乄十年,一个轮回-/ 嗯,但是我认为我可能没有精力去解决重物问题了。实际上因为方案不同,我这个mod很难处理重物,需要对所有类型的重物都检查一遍,确保显示没问题。我的初衷仅仅是展现一个能够同时显示护符、护甲和背包的demo,作为《虾猫五格》(它可以轻松处理重物、背包,但在模组兼容性方面较差)的后续工作。
    Varrgas 2.0 28 Dec, 2024 @ 7:50pm 
    After a lot of time playing/testing etc, I can confirm that this mod is 100% compatible with "Shoetime" withot any issue, nor crash, releated to playing with both of them.

    And this Extra slot mod is probably one of the best on the workshop, who let us see the visual of everything we equip on us ;)
    A must have :approved:
    乄十年,一个轮回-/ 27 Jun, 2024 @ 6:06pm 
    与沃尔福冈冲突了,大力士的健身台没办法装备重物上去,求修复:steamthis:
    RICK  [author] 26 May, 2024 @ 12:57am 
    @Varrgas 2.0 There is no promise for any mod compatibility. You must test yourself. If you find it incompatible, then it is.
    Varrgas 2.0 14 May, 2024 @ 9:33pm 
    Hi, I'm not sure but, your mod is compatible with "Shoetime" ?
    I tryed to know what mods could be conflict with yours, with the help of the point in the "know bugs" section, but I'm not sure.

    If you can tell me, Thanks a lot, as for your time and work on many Mods you made that I'm using :monstertrainyay:
    人间可燃物 28 Apr, 2024 @ 3:42am 
    作者大大,该模组不兼容海洋传说
    RICK  [author] 13 Feb, 2024 @ 8:15pm 
    已知问题