Sid Meier's Civilization VI

Sid Meier's Civilization VI

145 ratings
GOVERNOR SPY ENNIS
   
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Type: Mod
File Size
Posted
Updated
3.431 MB
3 Oct, 2023 @ 11:20pm
20 Aug @ 8:15am
8 Change Notes ( view )
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GOVERNOR SPY ENNIS

Description
This mod provides the player with a new governor, the spy Ennis
The governor production considered the issue of balance, strength design is as close to the original as possible.
Of course, the mod also has a tendency to be fun. Complete the project provided by the Governor to make two other civilizations go to war (Inducing war, the core of this mod)

Hopefully, Ennis will provide you with more gameplay options :)

Currently supported languages
Simplified Chinese (written by myself)
Traditional Chinese (translated by myself)
English (translated and proofread by myself)
Russian (provided by @ Tassadar)
Languages where translation patches can be found
Japanese (the mod itself does not support it, but there is a Japanese translation patch mod in the creative workshop.). You can search for 'Japanese Translation: Governor Pack' on @ adon
Thank you to myself and two international friends:)

The spy -- ENNIS

Three-round deployment


Basics

Criminal governance

City +1 Amenity ,+5 Identity ,+2 Production

Upgrade

Precise rescue

City -2 Gold and -15% Gold,+1 Amenity ,+5 Identity ,+1 Production,+10% Production

Intelligence cover

Your armies in this city center gain +3combat strength in 7 plot.After Ennis took office, the capital acquired units: fake armies. A non-combat unit. Make surrounding enemy units -4 Combat Strength when within 4 plot of Ennis's city, otherwise -2
collect

Spy instinct

When the city produces spies +30% Production, the spies can be upgraded once initially. Foreign spies in this city all action level -2

finally

misinduction

Unlock item: Irreparable
After the completion of the project, two other civilizations within 10 squares of the city center go to war, with +1 diplomatic visibility for these two civilizations.
Productivity +100% in the city where the project was conducted
(Productivity requirements are twice as high as average regional projects)
When the project is completed, it will be declared by the smaller numbered civilization, and if the civilization has no declared goal, the project will only provide diplomatic visibility. Therefore, how to let Ennis play the real strength, please think more about it)
(Mainly because my technical strength is too weak, can only do this degree, hope to understand)

Ideal construction

If the city has at least 4 people, +1 Amenity for each additional 2 people, the effect provides a maximum of 3 Amenities. All special districts in the city +1 culture, +1 science, +1 production





Characters from the unpopular mobile game "Soul Tides"

Be sure to report any bugs. You are welcome to share your opinion.


Update log

2023/10/7 Ennis is suspected to be a little weak and has difficulty competing with the other governors. That's why I gave her two more production. I'm sorry, but school's really starting and I don't think we'll have time for mods.
Fixed Ideal construction output bonus not taking effect
2023/10/20 Changed the effect of the Ideal construction. I don't have time these days, so I'll have to make do with it
2024/7/10 Governor's Capacity Cap+1
By the way, I really don't know how Ennis's abilities will be improved QAQ
2025/8/21
Added Russian, thank you @ Tassadar for providing Russian translations for 6 governors~
26 Comments
A原翼  [author] 2 Aug, 2024 @ 7:22am 
@Richard 感谢支持啦~
Richard 2 Aug, 2024 @ 6:46am 
加油
mal 16 Jul, 2024 @ 12:24pm 
非常好的mod,能支援繁中吗,谢谢
A原翼  [author] 5 Mar, 2024 @ 1:00am 
@Roxyロキシー最高だな AI会用,这个是我实在没办法限制的QAQ 但引战项目AI应该是不会做的
Roxyロキシー最高だな 4 Mar, 2024 @ 7:44am 
想问下这总督AI会不会也能用
A原翼  [author] 15 Jan, 2024 @ 4:07am 
@ranma_hf I am happy that this mod has brought you a better gaming experience,this is one of my aims,thank you very much for your playing 2 :)
ranma_hf 14 Jan, 2024 @ 6:07am 
I enjoyed this mod, wish we could get more mods that straight up add original governors, thank you very much,.
A原翼  [author] 20 Dec, 2023 @ 2:19am 
@xuexingnie 这个你注意一下,其实只是没显示,3力已经算入战力了。这个当时做的确实仓促。等放寒假了就改。(医学生要对线期末力......)
xuexingnie 19 Dec, 2023 @ 7:02pm 
这个+3情报力是不是没生效啊?:steamfacepalm只能点左一了,:伪造的军队建议直接删了或者改成伟人嘛,只能首次触发,不然不停的移动3回合就能出一个
A原翼  [author] 8 Nov, 2023 @ 5:01am 
@Night September 乐到了,谢谢。 应该影响不大吧,影响不大就不改了(至少最近不改,现在没时间精力做mod力)