Total War: WARHAMMER III

Total War: WARHAMMER III

45 ratings
Larger Battle Maps (WH2 maps only)
   
Award
Favorite
Favorited
Unfavorite
battle
Tags: mod
File Size
Posted
95.834 KB
1 Oct, 2023 @ 9:34am
1 Change Note ( view )

Subscribe to download
Larger Battle Maps (WH2 maps only)

Description
Expands the usable area on battle maps up to 8 times. The mod works by expanding the maximum possible used area, but is sadly still dependant on the original map supporting the larger size, which is only some of the maps. Typically the expanded maps are the ones added in the launch of WH2, so Ulthuan, Naggarond, Lustria and Southlands.

Some WH1 maps in the Empire are also affected, but the Norscan, chaos wastes, Cathay, Mountain, Sea and all seige maps are unaffected.

If it were possible to edit vanilla maps I would, but they are not currently accessible.

Warning - The further you go from the intended play area you go the greater the chance of strangeness. Wooded areas might not be tagged as such, or cliffs/bodies of water become traversable. Give them a mouseover before walking there, but your units wont fall off or drown or anything, it just looks funny as your reinforcements come walking out of the ocean.
12 Comments
Gwynbleidd 6 Oct @ 10:26am 
Update?
n.pedrazalis 5 Sep @ 7:36am 
Hello the mod is outated in my mod manager uptate please
swejack 2 Feb @ 1:41am 
yeah, and cavalry definetly isnt helped by being so claustrophobicly constricted
DarwinPon 5 Dec, 2024 @ 7:22pm 
I hate how CA seems to have developed a fetish for smaller and smaller maps over time. It's very dumb. Armies are not magically dropped into a tiny box, they came *from* somewhere, meaning that maps should never be narrow on all four sides. There should always be room at least behind every army. I'm glad to see that the community is doing something about this issue.
Steevo  [author] 26 Nov, 2024 @ 12:07pm 
Probably, although I cant test - it was made in such a way as to not be affected by patches generally. The bigger problem is that it only really ever worked with WH2 maps so it can look like its not working for ages until you get one of the large maps it works on
AURICAGENTCLASS++JHONNYBEGOOD++ 9 Apr, 2024 @ 8:48am 
after play it for a while i find ur mod is the best
i really enjoy huge scale unit number mod and it fit greet with it, specially that now i can manoveur around cavalery without licking the border of the mpa like retard. Thanks for ur mod i really really hope u gonna find the motivation for persue adn upraged it to the WH3 map.
have a good day
AURICAGENTCLASS++JHONNYBEGOOD++ 13 Feb, 2024 @ 6:32pm 
id like to play with huge unit mod and it feel weird sometime their is no place to move i will try ur mod
Steevo  [author] 3 Oct, 2023 @ 11:36am 
So the AI is able to pathfind and fight around the larger maps. From what I know of map making it wont be able to recognise good defensive locations outside of the normal bounds, and I've seen nothing in gameplay to suggest otherwise, but the ai is bad at that anyway.

It is also easier to pull apart because of the increased space, but that was obvious.
Barracuda 3 Oct, 2023 @ 7:50am 
How does the AI react to the larger maps?
mtbeasley 2 Oct, 2023 @ 4:37pm 
I'm playing Noctilus so reinforcements coming from the ocean seems perfectly reasonable.