Portal 2

Portal 2

207 ratings
TUBER VII - Light Barrier
   
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11.575 MB
23 Sep, 2023 @ 10:11am
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TUBER VII - Light Barrier

In 1 collection by E L Y T R O N
Portal TUBER
10 items
Description
Originally posted by Cave Johnson | CEO, Aperture Laboratories:
You conquered that last test with the grace of a swan on roller skates! We are now operating under the assumption that you've aced the textbook uses for hard light bridges from the fourth test in this series. It's time to dive into the applications that are a tad unconventional. Keep in mind, unlike your body, your portal gun shots can effortlessly pass through hard light.

Originally posted by Carolines_#1fan:
Our utmost priority is retaining the funding from the NPB, as it's crucial for the successful execution of our top-secret assignment for the Department of Defense. It's so hush-hush that I don't even know what we're building…and I'm the CEO! That's precisely why we're going all-in on this groundbreaking SPUD storage system – it has to catch on like wildfire!

Bonus Activity Solution
45 Comments
E L Y T R O N  [author] 26 Sep @ 7:45pm 
@AxoLabs, thanks!
AxoLabs 26 Sep @ 9:19am 
A smidge repetitive but still nice! Seeing light bridges used in creative ways is a lot of fun
E L Y T R O N  [author] 22 Sep @ 7:52pm 
@yag, glad you were okay with his one--it is also polarizing. when you say "cleanse your portals"--do you mean like a fizzler to erase both, or just a free surface to shuffle 1/2 the portals? Because the latter is sort of the point of the surface by the door with no bridge pointing at it
yag 22 Sep @ 5:32pm 
if beam redirect was testing my spatial awareness, this one was outright stretching it to the limit! i think this is the second ever portal splitting chamber i've ever played and honestly it didn't disorient me as much as i thought it would. the cube wrangling was fun. my only slight complaint is that there's no easy way to cleanse the portals so maybe a grated portal surface would have been nice, but honestly it wasn't too bad. the potato fling was nice too
E L Y T R O N  [author] 18 Jun @ 6:08am 
@mentallentil, yeah that's why I kept it short and simple. You can predict which side you'll end up on if you pay close attention. Portal splitting is disorienting
mentallentil 17 Jun @ 10:49pm 
Very unique concept, though, like others, I did end up rather disoriented. The cube climbs were also an idea I haven't really seen before.
E L Y T R O N  [author] 5 May @ 8:56am 
@Solinoxia, glad you liked it! It's a bit disorienting at first but not too bad
Solinoxia 5 May @ 6:57am 
brilliant and fun! hadn't seen anything like this before and it took my brain some time to get adjusted to it but it was not too complicated.
SHOOD 6 Jan @ 8:39pm 
I might be accustomed to disorienting maps by now. I've spent hours making 'shitpost' maps that alter the original portal mechanics.
E L Y T R O N  [author] 6 Jan @ 8:37pm 
@SHOOD, yeah it is more disorienting than complicated for me