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Nahlásit problém s překladem










You can make the gray colors lighter in an image editor (like Gimp or even Paint would probably be fine) to have them appear brighter in-game. I suggest editing a copy of the file and renaming the original so you can go back to it later for easier comparison. The skin will use whichever one is named "Hexagon128_2.png"
If you're referring to the white dots that fly toward the screen that are mostly visible during slower parts, that's the air debris. You can make them brighter by editing the "Hexagon128_2.png" file in the skin folder. Generally I kept them less intrusive because they can easily be distracting, and I don't have any intention of making them drastically different from how they are now.
I also know that different modes can effect how they appear (eg. in some modes they change size when you hit a block) so it may be worth checking some different modes out.