Avorion

Avorion

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Salt's Captain QoL Tweaks
   
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Mods: Mod
File Size
Posted
Updated
39.649 KB
12 Sep, 2023 @ 9:29pm
2 Nov, 2024 @ 7:36am
6 Change Notes ( view )

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Salt's Captain QoL Tweaks

In 1 collection by SaltF4
SaltF4's Avorion Mods
3 items
Description
This mod will modify captain perks to reduce/remove many of the negative traits that I find to simply be annoying. The logical end result is simply saving some time of loading save, checking captains, finding almost good captain but with some really awful negative perk that creates a dealbreaker situation, returning to main menu, and repeating the process, so I don't find this idea to be, horribly, game breaking, but it definitely will make it easier to get very good captains.
24 Comments
Pokeking 2 Jan @ 4:33pm 
cough cough
SaltF4  [author] 12 Nov, 2024 @ 10:23pm 
@Pokeking I noticed this as well, I think that some changes occurred in base game's handling of captains, I'll have to look into the code when I have some time, I pushed the latest update along with similar updates to this and my other mods, to simply allow the mod to function in the latest game version.
Pokeking 12 Nov, 2024 @ 8:34pm 
Which negative perks is this supposed to remove? Just anything that's purely negative? I ask because I'm getting captains with the Addict perk.
[R.P.C.]Ashuryx 11 Jul, 2024 @ 7:25pm 
update?
SaltF4  [author] 24 Apr, 2024 @ 10:14am 
Apologies for the delay, I've been occupied with meeting deadlines for school. @Sineme, thanks for the tip, I'll include the removal of those lines, and simplify the flow of the function(s) a bit in the next update to the mod.
Sineme 13 Apr, 2024 @ 2:01pm 
Your captaingenerator.lua is breaking my ScoutCaptainOperation mod by overriding CaptainGenerator instead of extending it / overriding selected methods.

Could you remove line 5 and 6? Your mod will work the same without breakin mine.
Also: You could simplify getLevelFromTier to just return 4 without the if/elseif/else statements.

Thanks.
SaltF4  [author] 18 Mar, 2024 @ 9:04am 
@Rocketgarden Apologies for the delayed reply, I was out of town for a couple weeks. Thanks for the suggestion, I have some plans to reorganize this mod and allow for easier tweaks to be made both by myself and for users like yourself. Life's been a bit hectic lately, but I'll try to get that into the works sooner rather than later!
Rocketgarden 11 Mar, 2024 @ 2:18pm 
Can I recommend/suggest blacklisting the "Reckless" trait? The flat 5% increase to ambush chance is a real killer
SaltF4  [author] 28 Dec, 2023 @ 1:18pm 
I'm gonna have to look more into the traits because, yeah, those should have been disabled, but I might have overlooked something silly. Glad to hear that things are working otherwise, at least!
O'shovah 20 Dec, 2023 @ 5:01pm 
woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo! it works with the other mod... noticed a lot of greedy and gambler traits, but that's not a big deal