Total War: WARHAMMER III

Total War: WARHAMMER III

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All Diplomatic Options - Vassalize, Liberate, Confederate
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campaign
Nhãn: mod
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6.390 MB
7 Thg09, 2023 @ 6:31pm
2 Thg09 @ 7:51pm
17 ghi chú thay đổi ( xem )

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All Diplomatic Options - Vassalize, Liberate, Confederate

Mô tả
OVERVIEW
Hello all!
This is the updated version of the All Diplomatic Options mod by FiftyTifty who will be unable to update the original mod for the foreseeable future but has kindly given me permission to maintain and update this awesome mod for coming updates. Factions added by Patch 4.0 (minus the Changeling) can now be vassalised/liberated.


A possible oversight by CA, was to give some factions settlements, but not have them actually own them. That meant you could not liberate a handful of factions.

When playing as a modded race, you may get many "Liberate" options when conquering settlements. If you are planning to play a modded race that is not in the list of compatible mods below, then it is recommended that you disable this mod.

Compatible mods so far:
- Cataph's Southern Realms
- OVN Fimir
- OVN Albion
- OVN Dread King
- Legions of Nagash
- Gnoblar Hordes - The Unwashed Masses
- OvN Araby
- The Hung

Keep in mind, that adding this compatibility means that there would be empty race slots as placeholders for the above races in the faction select screen when Mixer is enabled and those mods are disabled. If you are not using Mixer then this will not happen. FIXED

Here is an example of what I am talking about[imgur.com]

IMPORTANT
Modded factions CANNOT be liberated. That would require editing the startpos which this mod does not do.

The Maneaters do not have access to vassalisation options as they cannot make alliances.

Recommended mods:
Fudging Vassals


SUBMODS
- German Translation by Balthasar23th


KNOWN ISSUES
- Duplicate versions of modded heroes may spawn when the faction it is tied to is revived. To my understanding, this is because that hero is scripted to spawn for that faction at the start of the game when it is "spawned in". The game considers reviving a dead faction as them being spawned in for the first time and so gives the hero it's told to give again. I don't believe there is anything I can do to fix that on my end. Thanks to Dredd_87 for notifying me of it.

- Liberate currently brings the faction as a military ally instead of a vassal. Use the Fudging Vassals mod alongside this to get a dilemma between military ally and vassal once a faction is revived.


CREDITS
A massive thanks to FiftyTifty for porting the original mod to WH3 and maintaining it for as long as he did and for giving me permission to continue maintaining this mod.
517 bình luận
LikeABith 16 Thg09 @ 4:26pm 
I keep getting this error right before I CTD: [string "script\campaign\mod\inq_merc_hub.lua"]:37: attempt to index field '?' (a nil value). Is this referencing this mod?
shnavooz85 15 Thg09 @ 8:12pm 
mods awesome, loved making drycha kill everything near her and then just revive them with liberate lol.
Dod 15 Thg09 @ 4:57am 
Good sir, can we have a little sub mod that without "Confederation" option? My trusted-blood bound Kislev ally (Brotherhood of the bear) got confederated by others Kislev faction... losing them felt bad... so installed "No confederation mod" but this great mod override it... Also without confederation option, there can be more dynamic geopolitical situation can be appear all around without hard-snowballing! I beg of you sir. All options but No confed would be awesome addition! Thanks for reading.
HotPizza87 14 Thg09 @ 2:33pm 
Are there still restrictions on Warriors of Chaos / Slaanesh on who they can vassalise in this mod? For example I know Champions of Chaos can't confederate Archaon/Belakor and Slaanesh can't vassalise Dwarfs with seductive influence. Is seductive influence impacted?
The_Inquisitor  [tác giả] 6 Thg09 @ 8:21pm 
@Balthasar23th
Done. Thanks!


@Flames of Icarus
Not sure, I haven't tested it there.
Balthasar23th 6 Thg09 @ 3:49pm 
Thanks for this awesome mod. I've made a German translation. I'd be delighted if you could link to it. Keep up the good work!


https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3563518591
Flames of Icarus 4 Thg09 @ 3:28pm 
Is this mod compatible with the old world mod?
Mental Motel 3 Thg09 @ 12:42am 
Thank you so much, your mod (and the older versions) have been in my play list since Warhammer 1! I am so glad you are maintaining it.
The_Inquisitor  [tác giả] 2 Thg09 @ 7:53pm 
@all
Updated for Patch 6.3 and added compatibility with the Hung mod.
LEGACYLEO 2 Thg09 @ 6:37pm 
I love the way you set it up for every faction. Using the Vampires or Orcs as meat shields. Like sending them too war too weaken the army I come with my forces too finish them.