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Try this: change the # on your drop-rate to 1000 (but leave it otherwise exactly as written in that other 'include' file).
I had to change it to add the missing lines and the ending "\" to get the above to work :shrug:
I'm also going to update the description to better explain which enemies have the drop chance. I couldn't find an easy way to change the drop rate of elite without digging into the code a bunch, so it's instead based on enemy types.
humans_pirates.inc has "radom_unique_apprentice" which doesn't match "random_unique_apprentice", etc...
Seems like it could be a cool mod, please fix
but this might appear everytime when u load the save. just close it, then the game will keep on.