RimWorld

RimWorld

Not enough ratings
negative traits
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
206.933 KB
6 Sep, 2023 @ 5:56am
10 Jul @ 6:52am
4 Change Notes ( view )

Subscribe to download
negative traits

In 2 collections by test
quality modpack
75 items
test's mods
19 items
Description
read title͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏͏
  • very slow: [PAWN_nameDef] is a bit of a sloth. [PAWN_pronoun] takes [PAWN_possessive] time getting around, and [PAWN_pronoun] is easily winded.
    Move speed: - 0.4
    Commonality: 2

  • clumsy fighter: [PAWN_nameDef] is not a natural fighter. [PAWN_pronoun] is clumsy and uncoordinated, and [PAWN_possessive] accuracy in melee combat is terrible.
    Melee hit chance: -3
    Melee skill: -4
    commonality: 1.5

  • fragile: [PAWN_nameDef] is extremely fragile. [PAWN_pronoun] has thin skin, light flesh, and brittle bones. [PAWN_pronoun] takes much more damage than other people from the same blows.
    Incoming damage: 200%
    commonality 1.2

  • clumsy shooter:[PAWN_nameDef] is a clumsy shooter. [PAWN_pronoun] takes longer to aim, and [PAWN_pronoun] is less accurate than other people.
    aiming delay: +0.25
    shooting accuracy: -5
    commonality1.5

  • snail's pace:[PAWN_nameDef] moves at a snail's pace. [PAWN_pronoun] has significant difficulty keeping up with others.
    MoveSpeed -0.8
    commonality :1

  • unstable: [PAWN_nameDef] is a ticking time bomb. [PAWN_pronoun] is always on the verge of a breakdown, and it is only a matter of time before [PAWN_pronoun] snaps.
    mental break threshold: + 0.2
    commonality: 0.8

  • algophobia[PAWN_nameDef] is so sensitive to pain that [PAWN_pronoun] will go into shock and be downed at even the slightest injury.
    pain shock threshold: -70%
    Certainty Loss Factor 300%
    marke Value : -45%
    commonality: : 0.5

  • -hypersomnia - [PAWN_nameDef] has hypersomnia. [PAWN_pronoun] feels excessively tired during the day and sleeps longer than usual at night.
    -50% sleeping speed and work speed -15%
    commonality 0.6

  • immunodeficiency :[PAWN_nameDef]'s body is unable to fight off infections. [PAWN_pronoun] may require extensive medical care to stay healthy.
    random disease every 10 days on average
    -60% immunity gain speed
    commonality 0.3

  • crawler - [PAWN_nameDef] prefers to crawl instead of walk.
    move speed: -2.4
    2X hunting stealth
    commonality 0.3
4 Comments
HIM 12 Sep, 2023 @ 6:08am 
Finally, a mod to balance out all the modded op traits! I want to play Rimworld like it's Darkest Dungeon. If only they would appear by themselves in certain negative circumstances *sigh*
Element 6 Sep, 2023 @ 12:59pm 
@Masked Monster They look painful but having random small painful traits is good when you have other mods that add a bunch of very powerful ones. Plus children nullify it a little since you pick their traits
CTH2004 6 Sep, 2023 @ 8:30am 
@Masked Monster

Yeah, it looks very painful and horrible! Which is great for my useless pawn of useless-ness! (You take every negative gene and give it to one pawn, then question your sanity :)
Masked Monster 6 Sep, 2023 @ 8:26am 
Man, those traits really look painful to play with and there are 2 ppl who subscribed :bo3lmso: