Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (12)
Daemonic Diplomacy
Created by Cole Avenue
Daemonic Diplomacy Chaos factions are no longer automatically at war with all order factions Enables the "peace" diplomacy option when at war with an order faction Enables normal diplomacy between chaos and order factions Enables trade for chaos factions A...
Double Skill Points & Skill Dump
Created by Alex Zhao
This mod lets lords and heros get 2 skill points per level and provide a skill dump that increase the character's hit point 1% per skill level. Suggest to start a new campaign. AI will also get more skill points. Will conflict with other mod that edited ch...
No climate penalties
Created by Ancalagon
Removes all climate penalties from the game for all factions. Simple as Will always be save game compatible as long as you don't have another mod messing with climates. Won't ever need to be updated unless CA totally reworks climate in which case I'll have...
No Local Populace Corruption
Created by Fequois
Description WIP. Does what it says on the tin, it removes the "local populace" mechanic relating to corruption. I can optionally make it so all provinces start at zero corruption as well, please let me know if that's something of interest....
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.3.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Vampire Counts - Skeleton Animation DeSync
A simple mod turning off the Locomotion sync for Skeletal Sword and Spearmen. Each individual soldier marching animation will now be independent from the others. This mod only changes the locomotion sync....
The Undead Legions I, A Vampire Count Reskin
Created by gore
Update 1.0 Restored Wight King's shield. ================================================================================= The Vampire Counts, the bane of the Empire, an insult to the immortality of the Elves and the gods. They defy mortality, -- but inste...
Nurgle recruits at 80% strength instead of 40%
Created by lalolalo9
Hi Nurgle takes ages to replenish. So my friend, a Nurgle worshipper, dislikes the game. Made this mod to counteract that....
Greater Chaos Spawn of Tzeentch (Shadows of change updated)
Created by DracoMcGee
https://i.imgur.com/8pfzc23.png Update VER 1.0 is out! Please check the changelogs and let me know how you feel about the new VFX and unit card INTRO Welcome! This is my first mod for total war warhammer III, with more to come for the other gods. "Mutated ...
Greater Chaos Spawn of Nurgle
Created by DracoMcGee
https://i.imgur.com/fyaguCf.png INTRO Welcome back lovers of all things mutated! I'm back, were fat, and ready to puke up some yuck! "Greater Chaos Spawn's of Nurgle, or "Plague Hulks" as dubbed by the men of the north unfortunate enough to come within sme...
Fixed Allied Outposts
Created by Maggot
What It Does: Adds any missing units to the Allied Recruitment pool T3 Outposts allow you to recruit all of a factions' regular units, regardless of their buildings Allows Allied Recruitment of appropriately Marked units when allied with a Marked Chaos War...
Animals for Wood Elves
Created by Calm&NormalTime
The first mod I made back for WH2, now updated for WH3 with big help from HvnterVMLV and Rhox Features Adds a number of wild animal units to the Wood Elf roster. https://i.imgur.com/MCwdlQm.pnghttps://i.imgur.com/HWlyg28.pnghttps://i.imgur.com/5RgYrrj.pngh...