Master of Magic

Master of Magic

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Mythical Realms
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101.160 MB
26 aug, 2023 @ 10:24
8 feb, 2024 @ 13:14
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Mythical Realms

Beskrivning
Mythical Realms is a mod with substantial game play additions and changes. Here's a quick summary:

- 5 new races: Atlanteans, Fallen Men, Kobolds, Mystics, and Voltars.
- 42 new heroes: 28 regular heroes and 14 champions.
- Re-balancing and addition of new traits, units, skills, and spells. Focus is on buffing under performing things.

Make sure to review the readme/website for more detailed info:
https://mythical-realms.github.io/Mythical-Realms/
Populära diskussioner Visa alla (5)
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22 sep, 2023 @ 10:45
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17 aug @ 7:26
Will this work with scourge of the seas?
hranmilt
5
27 nov, 2023 @ 4:03
Mythical Realms 1.0.9 is out!
Xeth Nyrrow
60 kommentarer
aeroth 18 feb @ 10:59 
Looks great ! I'm gonna keep farming the summon spell.
Xeth Nyrrow  [skapare] 18 feb @ 8:40 
@aeroth He looks like the pic to the right here -->

There are no special conditions on getting him such having certain spell books so it's just luck of the draw.
aeroth 18 feb @ 7:49 
I've played this and now i'm playing the apotheosis mod for while now. There is one hero that i've never been able to get. The one named after you Xeth. How the hell does he look like ? I've been even trying to save scum the champion spell to no avail.

Also thank you for the excelent work !
RanDumGai 11 feb @ 14:32 
Roger that. Thanks for the intel!
Xeth Nyrrow  [skapare] 11 feb @ 6:59 
@RanDumGal - That's an ability from Biff's mod I believe but I can answer it. Any abilities you want to add (or remove) from a unit are in the DB_SUBRACE_XXX.xml file where XXX is the mod's version of the file. If the unit in question isn't there you have to add it which is easiest done by copy/pasting it from the base game file of the same name. For the unit(s) you want to add it to, you would put something like this:

<Skills VALUE="SKILL-SCAVANGER"/>

I'm only guessing the name of the skill here, best is to copy/paste from another unit that already has the skill from the mod's file.
RanDumGai 10 feb @ 18:42 
I have a question about editing racial units. Gnolls, specifically. Their spearmen and swordsmen have the scavenger trait, and I'd like the rest of the gnoll units to have it. How might I go about that?
Xeth Nyrrow  [skapare] 10 nov, 2024 @ 13:53 
@ArcaniteM - No, I think there would actually be a conflict since he is using a lot of my content in his mod.
ArcaniteM 10 nov, 2024 @ 8:53 
If I have his mod, do I still need this one installed ?
Xeth Nyrrow  [skapare] 10 nov, 2024 @ 7:43 
@ArcaniteM - I won't be adding any more features to the mod. Biff has added a lot to his so you could try asking him for his mod.

@wingren013 - I think this is a display bug for the ability. It should work properly even though it says 0.
wingren013 10 nov, 2024 @ 0:54 
The Spectre of the Fallen Men has its Gaze Attack at value 0. Which means it does nothing.