Total War: WARHAMMER III

Total War: WARHAMMER III

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Dark Fortress Expansion 2
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974.207 KB
23 Aug, 2023 @ 11:41am
21 Jun @ 10:43am
12 Change Notes ( view )

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Dark Fortress Expansion 2

In 2 collections by Incata
Total War Warhamer 3: Gameplay Mods
75 items
Multiplayer
77 items
Description
This mod expands the number of dark fortresses on the map and adds some additional features to the mayor settlements for the chaos faction.


Change list:
-All the main settlements now allow you to build the buildings of the dark fortresses, this means that you can build level 1 buildings in all of them.
-22 new dark fortresses have been added scattered around the map.
-Markers were added on the map to be able to locate them easily.
-The altars for the new fortresses were removed.
-Compatible with Warriors Of Chaos Outpost Enhanced

List of new dark fortresses:
The Galleons Graveyard
Lahmia
Karaz a Karak
Lothern
Itza
The Awakening
Hexoatl
Naggarond
Gaean Vale
Couronne
Castle Drakenhof
Sartosa
Tor Yvresse
Black Pyramid of Nagash
Skavenblight
Altdorf
Black Crag
Karak Eight Peaks
HellPit
Khemri
Kislev
Miragliano

These are all the settlements that I can add using this method.

Finally I created a paypal account in case anyone wants to thank me for my work in this way
Donate Paypal Incata[www.paypal.com]

Subscribing and adding to favorites is fine, but if you want other people to see the mods you like, after trying the mods if you like this press 👍. I see mods with 3000 downloads and only 80 reviews, that makes me☹️. People who are dedicated to modifications will appreciate it. Thank you.

Remember to take a look at the mods in my game collection, I use them all, but even if I only use a few the game will improve a lot, and it's completely modular.

-Collection of gameplay mods
-Visual collection and utilities
-All my mods total war tww3
-All my mods total war tww2
91 Comments
Mumm-Ra 18 Sep @ 3:03pm 
bet, thx. Great mod btw
Incata  [author] 15 Sep @ 3:24am 
@Mumm-Ra Because it is the second version of the mod, the previous version was not as polished as this one, you don't need anything else for it to work
Mumm-Ra 14 Sep @ 5:34pm 
just wondering why its called Dark Fortress 2, is there a Dark Fortress 1 I need?
gongoozler 25 Jun @ 5:19pm 
Saw the comment, gonna give it a shot
gongoozler 25 Jun @ 5:14pm 
save campaign compatible?
Ooh-la-la, It's GAGA!! 22 Jun @ 6:22am 
Well i mostly talked about vanilla chaos behavior, the only time i saw chaos with 13 fortresses was when i babysitted them. Thnx for the mod, i will use the shit out of it.
Incata  [author] 22 Jun @ 3:14am 
@Ooh-la-la, It's GAGA!! You're making the same mistake again. Chaos can confederate and have allies if you use mods to enable it. 13 dark fortresses or capitals is quite a lot; it's equivalent to 39-50 settlements for another normal faction.
Ooh-la-la, It's GAGA!! 21 Jun @ 7:03pm 
Sure it's relative, but it's all depends on how fast can order confederate and ally each other, chaos can't do that, they don't even have it as a diplomatic option, they hate each other, they are scatterless and divided, 90% of the time surrounded by empires. 13 settlements is nothing compared to uuuuuuge empires that dwarfs, cathay, karl, elves, and lizardmen carve.
Incata  [author] 21 Jun @ 6:34pm 
@Ooh-la-la, It's GAGA!! That's all relative. In my last game with the orcs, chaos was at my doorstep. They reached the Black Mountains, Bretonnia, and Akendorf. And they're in the top 20 factions with 13 settlements, and the Be'lakor faction is even stronger. Your games are just a reflection of the mods you use and chance.
I can make a version like that, maybe I'll post it tomorrow.