Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Early Strategic Resource Late Game Bonus Policies
   
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Type: Mod
File Size
Posted
Updated
8.414 KB
19 Aug, 2023 @ 1:31am
19 Aug, 2023 @ 8:44am
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Early Strategic Resource Late Game Bonus Policies

In 1 collection by kinnikinnik
Early Strategic Resource Mods
10 items
Description
Adds 3 late game policy cards which grant small amounts of early game strategic resources. This is obviously useless on its own, but its meant to be used with mods that add more uses for early game resources. These can prevent a bad resource distribution from becoming a certain defeat. The progression in amount reflects the age each is unlocked.

Selective Breeding: (Natural History)
+2 Horse resources per turn

Scrap Recycling: (Conservation)
+3 Iron resources per turn

Chemical Industry: (Capitalism)
+4 Niter resources Per turn